by Staff [04.23.19]
There's no better place to be if you want to check out the latest AR/VR tech while sharing knowledge with your peers -- and now's the time to submit your pitches for talks!
by Gamasutra Staff [04.21.19]
This week's roundup includes a Panzer Dragoon series classic postmortem, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games & the return of D&D.
by Gamasutra Community [04.19.19]
Composer Winifred Phillips shares a transcript from the Q&A session that followed her lecture at the Library of Congress, the very first video game composition lecture given at the establishment.
by Staff [04.08.19]
"10,000 guests was what we targeted, and simulating each seemed like a challenge. This was where using flow/potential fields became very appealing." - Owen McCarthy, principal programmer at Frontier.
by Gamasutra Staff [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more.
by Staff [04.04.19]
The Frictional Games team is looking for a Europe-based developer to create lovingly designed, eerie, and memorable soundscapes on par with Amnesia: The Dark Descent and SOMA.
by Tony Hua [04.21.19]
Roughly 3 years in the making, Skirmish Line was a first project, indie "success" story. Here's what I've learned making my first game, and how new and old indies can get some pointers for their own projects.
by Simon Carless [04.21.19]
This week's roundup includes a classic postmortem of Sega's seminal Panzer Dragoon series, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games, the return of D&D, and much more besides.
by Winifred Phillips [04.17.19]
On April 6th, composer Winifred Phillips delivered the 1st game music composition lecture ever given at the Library of Congress, as part of their first-ever video game music event. This article includes a partial transcript of the lecture's Q&A session.
by Simon Carless [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, John Romero's finishing of the DOOM saga, the trickiness of marketing your weed tycoon game, & heaps more besides.
by Nielisson Mendonca [04.10.19]
All you need to know about game jams. The Game Jam Survival Kit is actually the name of a Google Drive Folder I created to help jammers all over the world. This article is a complement to it. Enjoy!
by Simon Carless [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, as well as looks at Anthem's troubled dev cycle, the 'grit' behind No Man's Sky, & more.
Senior Sound Designer
Audio Lead / Sound Designer