Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 10, 2016
View All     Post     RSS
February 10, 2016
arrowPress Releases
February 10, 2016
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Posted by Roberto Lopez Mendez on 02/10/16 01:37:00 pm in Programming, Smartphone/Tablet
Version 3.0 of The ARM Guide for Unity Developers shows developers how to get the most out of Unity when developing under the unique challenges of mobile platforms.

In the Russian mobile market, small strategic investments make the difference between a lucrative new user segment and a missed opportunity. Here's how to make sure your game is ready to thrive in this unique market environment.

Posted by Jakub Kasztalski on 02/10/16 01:37:00 pm in Business/Marketing, Console/PC, Serious, Indie
Last week I flew to San Antonio, Texas to exhibit Karaski at PAX South! It was an exhausting blast. Here's my experience.

Posted by Gregory Love on 02/10/16 01:37:00 pm in Business/Marketing, Console/PC, Indie, VR
The Steam Lunar New Year Sale is coming shortly after the platform's lengthy Winter Sale. This is good for consumers but presents a challenge for studios and publishers on how to best price a game.

Posted by Andrii Vintsevych on 02/10/16 01:37:00 pm in Design, Indie
In this blog post a share my views on reasons why popular horror games remain relevant for a long amount of time.

Posted by Andras Bondor on 02/10/16 01:37:00 pm in Programming, Indie
While developing ePic Character Generator we've realised that creating small tools helped us a lot and saved countless hours. The post aims to give some insights on how the program works and what we were able to automate in the process.