Tencent has been urgently looking for heavy games that can be exclusively released on its own platforms WeChat and Mobile QQ, and achieved cooperation with several game developers from both home and aboard.
Time is our most precious resource - every human has a finite amount and no way to create more; every minute spent building a game is an investment...we need to celebrate the bravery required to commit to a new endeavor and move our art forward, together.
Game lawyer Zachary Strebeck has a roundup of three game-related legal news stories that broke this week, concerning Sony's Killzone: Shadowfall, the Google Play store's IAP refunds and the UFC anti-trust lawsuit.
What happened to Ethan: Meteor Hunter, the indie puzzle platformer which only sold 127 units one year ago?
A look back at the year that was 2014 for Tammeka Games, from conception to release on Steam Early Access for 'Radial-G : Racing Revolved', with an emphasis on how the team utilised Unity3D