Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 24, 2014
arrowPress Releases
July 24, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Svein-Gunnar Johansen's Comments

Comment In: [Blog - 01/08/2013 - 11:17]

Thanks. And yes, I agree ...

Thanks. And yes, I agree Valve will probably make function take precedence over form. They are after all, usually pretty good at what they do, although they have a tendency to take their own good time doing it :

Comment In: [News - 01/08/2013 - 01:11]

Awesome article I agree on ...

Awesome article I agree on the points you are trying to make, and it was also incredibly well written :

Comment In: [News - 01/07/2013 - 10:34]

I have attempted an analysis ...

I have attempted an analysis of whether it has the potential to become a good gaming PC or not: r n r nhttp://tinyurl.com/b2vhxly r n r nShort version: I am cautiously optimistic.

Comment In: [News - 12/12/2012 - 06:49]

Alex: I suppose there is ...

Alex: I suppose there is a good chance you are right, but I think they have an opportunity for making money here. r n r nStaff has already been reduced by 50 , large chunks from the presumably expensive Norwegian office, so costs are down. They were cash-flow positive for ...

Comment In: [Feature - 11/21/2012 - 09:30]

I would argue the following: ...

I would argue the following: If there is a place for waterfall, it is in building the first iteration of your project: The walking skeleton . And only if this can be built with high levels of confidence.

Comment In: [Blog - 11/20/2012 - 05:36]

One of the reasons RPS ...

One of the reasons RPS work in fighting games is that you are at all times carrying the rock, the paper and the scissors. In role playing games, particularly ones that favor specialization, you may find that you are only able to carry one of the tools at any one ...

Comment In: [Blog - 10/03/2012 - 11:16]

Personally I think GameMaker 's ...

Personally I think GameMaker 's biggest potential is as a prototyping tool. Although I have found one game made with it that is great. r n r nOn another note, if I had GameMaker when I was 12, I would definitely have tried to use it to make the next ...

Comment In: [News - 09/20/2012 - 12:14]

Hydorah is indeed pure awesomez. ...

Hydorah is indeed pure awesomez. I am currently experimenting with GameMaker because of that game. Kind of coming to the same conclusions as you regarding Yoyogames and direction, although I am cautiously optimistic of the outcome.

Comment In: [News - 09/10/2012 - 07:42]

I moved my Game-PC to ...

I moved my Game-PC to the living room when I discovered USB adapters for the Playstation 2 controller. In the last few years, I have taken to building my game-rig in a horizontal case, so I can keep it under the sofa tidier and muffles the fan-noise . r n ...

Comment In: [Blog - 09/02/2012 - 11:08]

I actually thought that the ...

I actually thought that the auction house was a great idea. I was kind of looking forward to a single player game with a player based economy in my opinion the best aspect of MMORPGs , and with no monthly subscription it sounded like something I myself could be playing ...

[Previous] | [Next]