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Sebastian Alvarado's Member Blogs
Neuroscience in video games- Deus Ex: Human Revolution  |
| Posted by Sebastian Alvarado on Thu, 24 May 2012 06:20:00 EDT in
Design,
Serious
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| This post by neuroscientist and Ph.D. candidate, Ian Mahar, discusses some of the neuroscience seen in Deus Ex: Human Revolution. |
| Read More... | 6 Comments |
Animating the Animus: Genetics, Epigenetics and Brain Scanning in Assassin's Creed  |
| Posted by Sebastian Alvarado on Sat, 07 Apr 2012 11:18:00 EDT in
Design,
Serious
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| In this post I introduce the reader to simple concepts in molecular biology and recent breakthroughs in brain scanning to rationalize the science that could have been behind the Animus in Ubisoft's Assassin's Creed series. |
| Read More... | 4 Comments |
Nanotechnology as Portrayed in Video Games - Part 2: Metal Gear Solid  |
| Posted by Sebastian Alvarado on Mon, 19 Mar 2012 10:34:00 EDT in
Design
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| Nanotech researcher, Kevin Neibert, continues an in depth analysis of nanotechnology as it is portrayed in the metal gear solid series with a focus on emotional suppression, remote control nanomachines and the sons of the patriots network. |
| Read More... | 0 Comments |
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Assassin’s Creed: Medicine in the medieval and renaissance eras |
| Posted by Sebastian Alvarado on Sat, 18 Feb 2012 07:10:00 EST in
Design,
Serious
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| Maral Tajerian, neuroscientist and history enthusiast, discusses an untapped history in the history-rich Assassin's Creed Series. |
| Read More... | 0 Comments |
Scientific rationale behind Adam, Eve and the use of Plasmids in Bioshock  |
| Posted by Sebastian Alvarado on Tue, 14 Feb 2012 10:53:00 EST in
Design,
Serious
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| The Bioshock series delivers as a period piece, musically and scientifically. In this post we walk through some of the molecular biology behind the story and explore the science that can form the basis of other plasmids and game design choices. |
| Read More... | 1 Comments |
Nanotechnology as Portrayed in Video Games - Part 1: Metal Gear Solid  |
| Posted by Sebastian Alvarado on Tue, 14 Feb 2012 05:19:00 EST in
Design,
Serious
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| Kevin Neibert , nanotech expert, discusses how nanotechnology has been borrowed and portrayed by the Metal Gear Solid series in this two part article.
Reposted from www.thwacke.com |
| Read More... | 1 Comments |
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Researching for your games: Scientific black boxes in video game narrative |
| Posted by Sebastian Alvarado on Sat, 11 Feb 2012 01:09:00 EST in
Design,
Serious
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| I take a look at how science has been portrayed by the entertainment and video game industry. More importantly I discuss how developers can benefit from reaching out to a smarter and more informed audience.
Reposted from www.thwacke.com |
| Read More... | 0 Comments |
[Previous Sebastian Alvarado Blogs]
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