Ruud Koorevaar's Blog
I'm Ruud Koorevaar, starting indie game developer going from scratch here in the Netherlands and I ramble about the development process of Zenzizenzic among other things.
Zenzizenzic is a twin-stick shoot-em-up in development for PC. Developed solely by myself with music by bignic.
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Without any practical knowledge on game design and development, except for what was garnered over the course of 15-20 or so years of playing games, I set out to build a game myself. I didn't know a damn thing, except for what feels right and what doesn't.
Yesterday I was at the Games for Health Europe 2012 convention and returned with mixed feelings. Letís take a look at a couple of presentations on gamification and healthcare.
We need to start thinking beyond merely adding a layer based on extrinsic motivators with gamification and look more closely at what makes games interesting and learn from it.
A perspective on the relationship between publishers and journalists concerning NDAs and embargos.
This essay concerns an exploration about the relation between social games, meaning giving practices, rewards, immersion and a ten feet long pole. This relation leads to the conclusion that there is still a large horizon to explore for social games.
Ruud Koorevaar's Comments
[Blog - 11/03/2012 - 04:40]
Thank you for sharing that ...
Thank you for sharing that source of the research, good read And indeed, Deterding covers the sentiment quite well. r n r nI can only agree. I 'm seeing more and more instances of people edging towards an opinion where the influence of gamification is changing from superficial applications towards ...
[News - 08/12/2011 - 03:07]
It's almost as if they ...
It's almost as if they listened to my blog post about Zynga haha. But of course I was merely voicing a common sentiment. Nonetheless, it is nice to see that Zynga is attempting to add new dimensions to their social games.