Phil created the concept for Square Enix Collective and is project lead. He's also Head of Community for the Live Team (London), having joined Square Enix in 2011.
Before that he ran trade news platform GamesIndustry.biz for four years., with prior stints at GameSpot UK and the BBC.
Some musings on the pilot phase to-date - what we've learned so far, and what the next steps are... plus an update on when submissions will open!
[Blog - 02/11/2014 - 04:45]
[News - 10/08/2013 - 11:31]
I completely agree with this. ...
I completely agree with this. While it 's absolutely not true to say that the only creativity and innovation comes from indie development, it is IMHO a vital layer from which as you say some will go on to leading AAA teams. Without a thriving indie scene, I think we ...