Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 23, 2015
arrowPress Releases
May 23, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Paul Tozour's Blog   Expert Blogs

 

Paul Tozour is a 20-year industry veteran and founder of Mothership Entertainment (Mothership-Entertainment.com), a new Austin studio developing a strategy game to be published by Stardock Corporation.

Paul also holds an MSE in Technology Management from UPenn and the Wharton School of Business and is the team leader of the Game Outcomes Project team (@GameOutcomes on Twitter).

 

Expert Blogs

Posted by Paul Tozour on Mon, 26 Jan 2015 06:00:00 EST in Business/Marketing, Design, Production, Console/PC, Social/Online
The last in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, & project management contribute to game project success or failure


Posted by Paul Tozour on Tue, 20 Jan 2015 11:39:00 EST in Business/Marketing, Design, Production, Console/PC, Social/Online
Part 4 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


Part 3 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


Part 2 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


The first in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, and project management contribute to game project success or failure.


Posted by Paul Tozour on Mon, 13 Oct 2014 01:46:00 EDT in Business/Marketing, Production
A first-of-its-kind study to statistically evaluate game dev efforts across hundreds of game teams and generate insights about how teamwork, culture, leadership, and production practices contribute to team effectiveness and project success or failure.



Paul Tozour's Comments

Comment In: [Blog - 05/20/2015 - 02:13]

Terrific post. The last paragraph ...

Terrific post. The last paragraph is priceless.

Comment In: [News - 04/23/2015 - 02:07]

No. It seems clear from ...

No. It seems clear from reading the article that dev support for this is optional, and modders can still put up mods for free.

Comment In: [Blog - 03/23/2015 - 12:53]

There 's the rub. Does ...

There 's the rub. Does crunching make a game better Or is it just what it takes to r n make a game on time Teams can work just as hard on a failure, or get extension r n upon extension and still ship a shit game. r n r ...

Comment In: [News - 03/06/2015 - 04:00]

Seconded. Thank you, Amy ...

Seconded. Thank you, Amy

Comment In: [Blog - 01/26/2015 - 06:00]

Thanks so much, Curtiss ...

Thanks so much, Curtiss

Comment In: [News - 02/24/2015 - 04:36]

I was a lot more ...

I was a lot more interested in this tech before I read this. The fact that they seem to need to try to tear down competitors with unfounded allegations instead of standing on their own merits speaks volumes.