Mike Rose's Blog
Gamasutra, Pocket Gamer, IndieGames.com.
Gamasutra editor Mike Rose talks to Rob Jagnow and Brendan Mauro from Lazy 8 Studios about Extrasolar, a rather unique browser game that's currently in closed beta.
Gamasutra editor Mike Rose talks to Ian Hardingham from Mode 7 Games about tactical American Football-esque game Frozen Endzone, in this latest video interview.
In the latest Gamasutra video interview, editor Mike Rose talks to Bryann Sigurgeirsson about the PC release of SteamWorld Dig, and how difficult porting from Nintendo 3DS to PC turned out to be.
In the latest Gamasutra video interview, editor Mike Rose talks to Danny Day of QCF Design, just days after the Steam release of the long-awaited Desktop Dungeons
Why did the Young Horses team decide to take the original student game Octodad and expand it into a full-blown game? The studio's Phil Tibitoski explains to Gamasutra.
"The Curse of the Indie Multiplayer Game" is a real issue for online-only indie games. The team behind Speedrunners is looking to make sure its game stays active.
Mike Rose's Comments
[News - 11/06/2013 - 06:14]
Hey Ben, r n r ...
Hey Ben, r n r nof the 500 surveyed, 71 of them actually played mobile games - hence, 355 kids surveyed played mobile games. I 've rectified this with Dubit too, who agreed that this was the case. r n r nAlso, the phrase is only 87 , not only ...
[News - 09/24/2013 - 02:52]
Cheers Jose - I pulled ...
Cheers Jose - I pulled the photo from the GameInvest Facebook page, where it appeared to suggest the photo was taken in 2010. r n r nMike
[News - 09/12/2013 - 07:46]
Hey James, r n r ...
Hey James, r n r nat the moment that is indeed the case, although it 's apparently set to change soon: http://www.gamasutra.com/view/news/196147/ r n r nCheers r nMike
[News - 09/09/2013 - 08:53]
An update on this: Sony ...
An update on this: Sony has told me, I 'm afraid we don 't have any further information on PS Vita TV other than what was released this morning. r n r nWhich obviously isn 't very useful Hopefully there will be more details soon. r n r nMike
[News - 08/07/2013 - 09:01]
Hey Brian, r n r ...
Hey Brian, r n r nsorry you feel that way For what it 's worth, I hope Disney Infinity works out for you guys - I 'm looking forward to picking a copy up to play with my son. r n r nCheers r nMike
[News - 07/31/2013 - 04:23]
Hey Garret, r n r ...
Hey Garret, r n r nthat is correct - 14.9 million is the total funding that the company has received across its Kickstarter campaign, and its own private campaign.