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Michael Kelley's Blog


I am the CEO of Nickel City Pixels.

Nickel City Pixels produces technocentric entertainment, primarily video games, that can be deployed across a spectrum of media and platforms including PC, console, web, portable, video, and print. Our large and ever expanding catalog of art assets allows us to develop and deploy our products with great speed and efficiency. We are able to fill voids within the video game marketplace by offering products that are innovative and unique; whether that innovation be expressed in terms of gameplay, visuals, narrative, or other strategic elements.

While still in development, Nickel City Pixels's products have amassed a dedicated following, won the praise of critics and crowds, as well as several international awards and prizes.


Member Blogs

Posted by Michael Kelley on Sat, 20 Apr 2013 09:54:00 EDT in Design, Serious
Play as explained by behavioral evolution. Also, gamification. A presentation from the 2012 American Play Ethic Symposium.

Michael Kelley's Comments

Comment In: [News - 09/03/2015 - 06:00]

What 's a games agency ...

What 's a games agency Is it a games advertising agency Or is it like a publishing agent

Comment In: [News - 09/04/2015 - 04:01]

Please elaborate on the City ...

Please elaborate on the City of Sacramento 's art project. The linked article makes no mention of combin ing computer generated environments with real neighborhoods.

Comment In: [News - 08/27/2015 - 04:08]

It looks like all these ...

It looks like all these educational projects involve not just the use of Unreal, but feature Unreal as the subject matter being taught. Hopefully what is deemed worthy educational subject matter will expand to include more arcane academic pursuits like Science, Math, and Art.

Comment In: [Blog - 08/21/2015 - 01:47]

Worth mentioning that the powers ...

Worth mentioning that the powers that be responsible for implementing the Jobs Act haven 't simply failed to finalize the rules, they 've blown legally imposed deadlines w/out repercussion. Don 't hold your breath that ECF will ever come to fruition. Legally constraining the supply of VC thusly is one ...

Comment In: [Blog - 08/06/2015 - 12:43]

How to write the perfect ...

How to write the perfect indie game article r n r n1. Write a vacuous screed about vacuous screeds. r n2. Condemn pretension pretentiously. r n3. Blather about the importance of silence. r n4. Recast all that nonsense as paradox r n r nBut for fuck 's sake, BE SURE ...