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Mark DeLoura's Blog   Expert Blogs

 

Mark DeLoura recently completed a term in the White House Office of Science and Technology Policy (OSTP) as Senior Advisor for Digital Media. Prior to joining OSTP, he worked nearly twenty years in the game industry, holding strategic, business, and technology leadership positions at Sony, Nintendo, Google, Ubisoft, and THQ. 

As a passionate proponent for making game development more accessible and a valuable tool for education and expression, Mark has cultivated a broad perspective on the game industry, having worked at publishers, developers, platform holders, and as a journalist. His Game Programming Gems series of technical books, former role as editor-in-chief of Game Developer magazine, and presentations around the globe have introduced many aspiring developers to the joy of creating games.

 

 

Expert Blogs

Posted by Mark DeLoura on Mon, 05 Nov 2012 07:05:00 EST in Serious
There were hundreds of politically-themed games created for 2012's U.S. presidential campaign season. Which should you play while watching the results roll in on November 6?


Posted by Mark DeLoura on Wed, 19 May 2010 06:40:00 EDT in
Game developer related portions of the Google I/O 2010 Day 1 keynote, including information on Unity, Native Client, and the Chrome Web Store.


Posted by Mark DeLoura on Mon, 08 Mar 2010 06:28:00 EST in Programming
A year ago, I conducted a survey of senior technology- and production-focused game developers, asking them their thoughts about game engines. How have game engines evolved in the past year? What will the engine developers be showing at GDC 2010?


Posted by Mark DeLoura on Fri, 15 May 2009 07:20:00 EDT in Programming
The book "Real-Time Cameras: A Guide for Game Designers and Developers" covers real-time cameras in games, from a cinematographic perspective and a technical perspective. This is the story of how the book came to be, as told in the foreword.


Posted by Mark DeLoura on Mon, 16 Mar 2009 09:34:00 EDT in Programming
Recently I surveyed a large group of industry executives, seeking information on their thoughts and perceptions of game engine middleware. Last week I shared the general results of that survey with you; this week we’ll talk about the technology results.


Posted by Mark DeLoura on Mon, 02 Mar 2009 07:52:00 EST in Programming
The game engine survey conducted in February 2009 among industry executives resulted in some interesting information. This post discusses the first, high-level results.



Mark DeLoura's Comments

Comment In: [Blog - 08/20/2015 - 12:57]

This sounds fantastic... I 'm ...

This sounds fantastic... I 'm looking forward to trying it out when released

Comment In: [News - 07/22/2015 - 01:45]

This is great to see. ...

This is great to see. Kudos to the CHM for hosting the source code and preserving it for the future. More of that

Comment In: [Blog - 05/29/2015 - 02:50]

I love it I hope ...

I love it I hope you continue to develop this idea. Maybe you could hook it up to the U.S. state primaries coming soon :

Comment In: [Blog - 05/18/2015 - 06:55]

Thank you for your interesting ...

Thank you for your interesting post I 've also been involved in the intersection of games and government, and I really enjoyed reading about your experiences in Lithuania.

Comment In: [News - 05/18/2015 - 04:07]

The Joan Ganz Cooney Center ...

The Joan Ganz Cooney Center 's report What in the World Happened to Carmen Sandiego is a really interesting read to get more background on the commercial environment of that time: http://www.joanganzcooneycenter.org/wp-content/uploads/2012/11/jgcc edutainment.pdf

Comment In: [Blog - 03/20/2015 - 01:54]

Great summary Matt IARC is ...

Great summary Matt IARC is so developer friendly - hopefully we will see movement toward using it in other territories and on other platforms soon.