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Leonardo Ferreira's Comments
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Comment In: The 5 most significant video game controversies in 2012 [News - 12/10/2012 - 03:47]
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I remember making a particularly ... I remember making a particularly vicious comment about Bulletstorm in an article in Gama some years ago, because the way that game excused grotesque and banal violence by presenting it omnipresent, internet-savvy irony enraged me deeply the discussion that followed pretty much favoured the fact that ultraviolence for the sake ... |
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Comment In: GameMaker DRM goes berserk, defaces dev work [News - 11/29/2012 - 10:47]
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Some thoughts: r n r ... Some thoughts: r n r n-maybe piracy of GM wouldn 't be so rampant if the free version wasn 't completely useless, especially compared with what it was in the past r n r n-of my experience, Yoyogames has been a complete disappointment in handling in terms of updates, despite ... |
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Comment In: 007 Legends studio Eurocom lays off majority of staff [News - 11/23/2012 - 08:18]
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It really is a shame ... It really is a shame Legends turned out to be such a disaster i 've been replaying the Goldeneye remake for the Wii, and I 'm surprised by how clever and flexible its design is, marrying old-school sensibilities with the shock and spectacle of modern shooters and evidence of the ... |
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Comment In: Rockstar's Houser: 'Hot Coffee' wouldn't have mattered if it were a book [News - 11/21/2012 - 11:20]
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I remember reading some critiques ... I remember reading some critiques of Ian Fleming Bond novels from the 50 's not long ago, and the arguments about they being the embodiment of the downfall of morality in the society being full of violence, sex, sadism and very little restraint made me remember the same sort of ... |
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Comment In: When does effective free-to-play design become an ethical matter? [News - 10/12/2012 - 04:00]
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Ethics are a personal thing ... Ethics are a personal thing it depends on the designer, and if he values the intelligence and well-being of his would-be customers more than their wallets. It has very little to do with the medium, as we can see unethical practices in the paid market spurious advertising, bought reviews, those ... |
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Comment In: Token video game characters distract from real stories - Anna Anthropy [News - 10/08/2012 - 07:30]
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Hm, in that sense I ... Hm, in that sense I can 't help to agree with you. These are relevant and necessary discussions. My point is with the beligerant and unproductive noise that usually follow these articles, drowning what could be new perspectives in me-toos and you-are-wrongs. |
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Comment In: Resident Evil 6 tries - and fails - to please everyone [News - 10/02/2012 - 06:59]
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You know why the QTEs ... You know why the QTEs are so plentiful in this weird subset of tripleAness Hype. r n r nIt 's comparatively easier to just put some button presses over a beautiful, well rendered cutcenes full of particle effects and whatnot than designing a grounded, mechanical challenge over the same situation. ... |
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Comment In: GameMaker aims to be the Unity of 2D games with new releases [News - 09/20/2012 - 12:14]
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I have been using lots ... I have been using lots of Game Maker lately, and sincerely, I think the direction Yoyogames have taken is a little misguided. With the launch of the Studio version, some time ago, not only the price of the most basic version was raised from 25 to 50 with no substancial ... |
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Comment In: Next Generation Monetization: Supremacy Goods [Feature - 09/06/2012 - 04:10]
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Hm, stimulating unfair gaming experiences ... Hm, stimulating unfair gaming experiences seems more an ethical decision than a business one. |
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Comment In: 5 tips for making fighting games with giant monsters [News - 08/28/2012 - 03:56]
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This is probably the best ... This is probably the best Gamasutra article, ever. |
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