Lars A. Doucet is the Co-Founder of Level Up Labs, LLC, an independent game design studio based in Bryan, TX, and has a Master's degree in Visualization Sciences from Texas A&M University.
His latest project is the successful RPG/Tower Defense hybrid Defender's Quest.
In addition to his work at LUL, Lars has been a consultant who specializes in "Applied Gaming," an emerging field that uses game design and game technology for new uses both in and out of the entertainment sector.
Lars' applied gaming projects include Super Energy Apocalypse, in collaboration with the Houston Advanced Research Center, and CellCraft, through Wake Forest University and the MacArthur foundation.
Lars has also consulted for Rice University's Center for Technology in Teaching and Learning as well as various departments at Texas A&M University.
Steam's "sort by user rating" is broken. Here's how to fix it.
NewSteam is upon us. Tails will be fatter, launches will be harder. Some good, some bad, net positive.
Best practices for Tower Defense game design, as long as you share the same highly opinionated design goals as me.
Feelings on being a solid mid-level success in a world with predatory dream factories.
We localized our game into 6 languages. It was worth it.
A simple "rule of thumb" for quick "smell-test" risk assessment of crowdfunded game projects.
[News - 10/22/2014 - 04:43]
NP r n r nAnd ...
NP r n r nAnd for what it 's worth, I sincerely hope things turn out well for Unity. I 'm just once bitten, twice shy.
[News - 10/22/2014 - 12:49]
[News - 10/02/2014 - 04:57]
[Blog - 09/29/2014 - 01:05]
Here 's the first report ...
Here 's the first report I 've heard from someone who has been adversely affected: r n r nhttp://steamcommunity.com/app/316840/discussions/0/34094415755552192/ c613937306791687835
[News - 09/26/2014 - 01:21]
[Blog - 09/23/2014 - 10:16]
I have no idea Making ...
I have no idea Making a great TD game and properly tuning it for F2P at the same time is like cooking a delicious gourmet omelet while juggling all the eggs.