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Kris Graft's Comments

Comment In: [News - 09/16/2015 - 03:14]

Thanks Laura, we updated the ...

Thanks Laura, we updated the story. So sorry for your loss.

Comment In: [News - 07/17/2015 - 04:00]

That was an unfortunate mistake. ...

That was an unfortunate mistake. r n r n-Author r n r n Thanks :

Comment In: [Blog - 05/20/2015 - 02:13]

I 'm not accusing you ...

I 'm not accusing you of commenting before reading, but she does state in the second paragraph: Before I start, I would like to point out that of course I understand why you would want to design cool and sexy armor with distinctive silhouettes and by all means, continue. Not ...

Comment In: [News - 04/30/2015 - 09:54]

That 's right, thanks I ...

That 's right, thanks I updated the article to reflect this. Sorry for any confusion.

Comment In: [News - 04/13/2015 - 10:52]

@Keith/Lars: I have a query ...

@Keith/Lars: I have a query in at Unity following up on these things.

Comment In: [News - 03/25/2015 - 07:30]

P.S. I just logged in ...

P.S. I just logged in and I 'm a bald white guy that looks almost just like the original default model.

Comment In: [News - 03/09/2015 - 04:05]

I 'm not sure what ...

I 'm not sure what kind of headset it was, or what the sound capabilities of the demos were, but yes, audio is so important, and really, part of the UI. Not just for the immersion factor, but sound hints direct your attention to points of interest throughout the experience, ...

Comment In: [News - 02/24/2015 - 12:11]

GDC does remind everyone of ...

GDC does remind everyone of the code of conduct every year not just for the SF conference either . It 's good just to remind folks to be on their best behavior, and be respectful of one another. :

Comment In: [Blog - 12/27/2014 - 09:11]

Honest question for folks who ...

Honest question for folks who say these debates were worthwhile in 2014: What was worthwhile about them What practical takeaways or data did any of these five debates produce that helped developers make better video games, or sell more of them I 'm interested to hear, because that 's the ...

Comment In: [News - 12/17/2014 - 03:00]

Yeah, peoples ' experience with ...

Yeah, peoples ' experience with Rust can be very different, depending on the server you 're on, and therefore, who you 're playing with. A friend and I basically were initiated into a cult that worshipped a specific tree on Rust Island, so that was interesting I figure any game ...

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