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Josh Bycer's Comments

Comment In: [Blog - 07/07/2014 - 09:33]

It 's definitely an interesting ...

It 's definitely an interesting craze that has taken over. I have friends who go completely crazy for steam trading cards and there is surprisingly big business now happening with buying and selling those cards. r n r nRegarding achievements I think there is a fine line between something that ...

Comment In: [Blog - 06/30/2014 - 03:50]

Regarding morality, that is definitely ...

Regarding morality, that is definitely more a philosophical debate and I don 't know if I 'm the right person to answer that. I see things personally in the broader context: How does this event impact the world or people around me As opposed to examining every thing you do ...

Comment In: [News - 07/01/2014 - 07:03]

The concept was interesting at ...

The concept was interesting at the time but when you combine microtransactions with competitive gameplay, it never works out well. What 's also telling is that I had no idea that it was still online as I thought it closed last year.

Comment In: [Blog - 06/25/2014 - 03:14]

I hit that pay wall ...

I hit that pay wall hard when I tried out World of Tanks before they had a big monetization rebalancing update. With WOT originally, there were plenty of times where playing a match actually set you back due to the cost of repairs and ammo you might have used.

Comment In: [Blog - 06/12/2014 - 10:36]

The thing with Card Hunter ...

The thing with Card Hunter is that those superior items are not locked to the monetization, IE: You must be a premium member to ever find those items. Someone can still have a chance of finding those items show up as one of the four you get for beating a ...

Comment In: [Blog - 06/12/2014 - 02:50]

You 're not the first ...

You 're not the first person I 've heard made this comment and that could also explain the popularity of sim sports titles where you are managing a team as opposed to playing the game. As you 're right, there is an entirely different set of complexity and depth involved ...

Comment In: [Blog - 06/04/2014 - 03:06]

This is also part of ...

This is also part of what 's been dubbed The Chick Parabola where the more you come to fully master and understand the game mechanics, the less enjoyment you get out of playing the game. As once you figure out the best option or break the game, what 's left ...

Comment In: [News - 05/20/2014 - 03:38]

There has been a recent ...

There has been a recent push in fighting games to offer more robust single player content, either with story modes or more in-depth training options. Both the recent Mortal Kombat reboot and Injustice Gods Among Us had fairly sizable singleplayer content. r n r nBut the big money maker for ...

Comment In: [Blog - 04/30/2014 - 12:49]

Interesting post. I thought Moebius ...

Interesting post. I thought Moebius was just okay, but I don 't have the background with classic adventure games to compare it to. But I agree with pretty much all your complaints about it. There 's another great point of failed logic later on in the game, where you have ...

Comment In: [Blog - 02/17/2014 - 02:18]

And as a perfect counterpoint, ...

And as a perfect counterpoint, the Kickstarter for The Darkest Dungeon was well executed and was rewarded by hitting its goal in less than 24 hours.

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