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Blogs

Josh Bycer's Comments

Comment In: BioShock Infinite's Combat Mechanics Regression [Blog - 04/15/2013 - 06:00]

Good point Christian, I felt ...

Good point Christian, I felt that The Darkness 2 was underrated in this regard. As even though the player had a variety of powers that could tear apart the enemies, you would eventually fight guys who had similar powers forcing you out of your comfort zone. r n r nSuddenly ...

Comment In: Design Debate: Risky Rewards or Rewarding Risk? [Blog - 04/10/2013 - 02:05]

Arguably, Easy mode didn 't ...

Arguably, Easy mode didn 't provide him with the full scope or even mid-scope of intended challenge, to inform the reader. Maybe he got through his games faster than we did, and had more fun It just didn 't seem completely honest to the game, the developer or the reader. ...

Comment In: Wii-U Woes [Blog - 04/02/2013 - 02:02]

Corrected, thanks for pointing that ...

Corrected, thanks for pointing that out.

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

Great post. It seems like ...

Great post. It seems like things should be getting better with more cases of sexism being called out and reported. But at the same time there are fanatics on both sides unable to discuss these issues at anywhere but their complete polar opposite opinions. r n r nThe problem in ...

Comment In: Video: Where video games' 'damsel in distress' trope came from [News - 03/07/2013 - 07:37]

Watched it last night, I ...

Watched it last night, I thought it was ok but it started to get repetitive with just focusing on Nintendo with Peach and Zelda. I would have liked to see more discussion on other series like the Double Dragon example. Also a mention on games that bucked the damsel in ...

Comment In: The Playstation is Dead, Long Live Playstation: Preservation and the pursuit of New [Blog - 03/05/2013 - 07:34]

A friend of mine used ...

A friend of mine used to have a NES and Snes emulator before but hasn 't used one in awhile. I 'm of the opinion that emulators or abandonware sites are fair game if there is no other legal way for your to acquire a game and at the same ...

Comment In: The Short End of Skyrim [Blog - 02/19/2013 - 02:08]

I 've never seen melee ...

I 've never seen melee combat done well in first person. Transition to third person and you have something to work with. r n r nAgreed, while the screenshots may not show it, every time in Skyrim that I fought in melee range, I switched to third person. r n ...

Comment In: Meta Game: Adding Purpose or Shoehorning Design? [Blog - 02/06/2013 - 02:30]

My solution was to reward ...

My solution was to reward them with more experiences and conveniences that they 'd want but not necessarily need r n r nI like to call these types of micro transactions - quality of life as most of the time your not adding new gameplay, but enhancing or improving what ...

Comment In: The Final Bite of The Walking Dead Season One [Blog - 01/31/2013 - 02:43]

I think this is a ...

I think this is a good point and goes back to the old question: journey vs. destination. Or relating to video games: Is the experience of the game more important then just finishing it r n r nAs you said, Lee 's story begins and ends the same way no ...

Comment In: The Player's Bill of Rights [Blog - 02/03/2013 - 01:36]

Very interesting post and definitely ...

Very interesting post and definitely some good lessons for designers today. r n r nRegarding 999, I hear you on that one. Great game, interesting premise but the path to the good ending was one of the most esoteric experiences I saw that whole year. And having to play the ...

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