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Blogs

Joseph Cassano's Blog

I am a Canadian studying game design and development in my post-secondary education.

Aside from the posts made here, I also have a personal multi-purpose blog, Mulling Over The Multiverse. I discuss a variety of things, including video games. It can be found at http://jplc.ca/blog/.

Member Blogs

Technology matters in an interactive digital medium
Posted by Joseph Cassano on Thu, 21 Feb 2013 01:29:00 EST in
A rebuttal of the oft-cited claim that games don't need better technology, using David Cage's presentation at the recent PS4 unveiling as a starting point.
Read More... | 2 Comments

The Problem with Shepard  Featured Blogs
Posted by Joseph Cassano on Thu, 14 Apr 2011 10:48:00 EDT in Design
My thoughts on the lack of character arcs with "empty shell" video game protagonists.
Read More... | 25 Comments

Second Verse, Same As The First  Featured Blogs
Posted by Joseph Cassano on Tue, 11 Jan 2011 10:41:00 EST in Design
A reflection on repetition in games, and why we should be careful of how we use it.
Read More... | 5 Comments

Patience is a virtue  Featured Blogs
Posted by Joseph Cassano on Sat, 11 Sep 2010 02:00:00 EDT in Design
Many in the gaming community say that cutscenes should instead be meaningful gameplay sequences. While I agree in most cases, there are some situations where a cutscene is truly the best option and where interactivity is actually a hazard to the story.
Read More... | 26 Comments

Building The Future, Keeping The Past Alive Are The Same Thing  Featured Blogs
Posted by Joseph Cassano on Sun, 22 Nov 2009 11:01:00 EST in
This post examines the industry's attempts at making console emulation legal, how it relates to the possibility of an archive of console video games, and where there could be improvements in such endeavours.
Read More... | 3 Comments

Why the goal should be "Engaging", not just "Fun".
Posted by Joseph Cassano on Fri, 31 Jul 2009 10:09:00 EDT in
An opinion piece on why, in the author's eyes, games should not have to necessarily be fun to be worth one's time. The piece explores the notion that "fun" is a subset of "engaging", and that more games should strive for the latter instead of the former.
Read More... | 10 Comments

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Joseph Cassano's Comments

Comment In: Japanese Postmodernism and Fandom: The Rise of Raiden and What Kojima Really Meant [Blog - 03/06/2013 - 06:53]

I 'm wondering if maybe ...

I 'm wondering if maybe this is more of a labeling issue. Japan has a term for these severe social outcasts Hikkikomori , as you have pointed out , but the West has always used a variety of terms -- derogatory or not -- for people in similar situations the ...

Comment In: Technology matters in an interactive digital medium [Blog - 02/21/2013 - 01:29]

Yes, but literature doesn 't ...

Yes, but literature doesn 't have to deal with audio, visuals, real-time rendering, computation/simulation, and input/output. In terms of technical complexity, literature has it easy. Video games aren 't that lucky they are ultimately software, and software means nothing without its machines.

Comment In: White as a Sheet [Blog - 01/01/2013 - 12:59]

@Ryan r n r nIt ...

@Ryan r n r nIt 's important because the alternative is thinking that white is somehow default same goes for male . Once you think that, you ARE making race an issue. r n r nThe best solution is as Michael Joseph described above: if race/gender/whatever doesn 't matter for ...

Comment In: Opinion: Two cultures and games [News - 07/09/2012 - 12:58]

@Darren Tomlyn r n r ...

@Darren Tomlyn r n r n sigh r n r nI thought we could end this amicably, but I guess not. r n r nJust as you say: r n Unfortunately, you 're the one who has the problems and is inconsistent and failing to understand and recognise the problem. ...

Comment In: From the Editor: E3 2012 - The E3 of Disillusion [News - 06/08/2012 - 11:49]

@ Michael Rooney r n ...

@ Michael Rooney r n r nThanks slowly starting to come to grips with this nested commenting system. P

Comment In: All Roads Are Now Bent: The Importance of Lore In Video Games & Psychotherapy [Blog - 07/10/2011 - 11:31]

Yes, lore is important, but ...

Yes, lore is important, but we also must not allow ourselves to be caught up in the superficialities of lore. Case in point, Metal Gear Solid 2. The game not only borrowed the lore of its previous titles, but significantly added even more lore The Patriots, etc . However, the ...

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