Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 22, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Jiajun (Jeremy) Liu's Blog


Game designer at EA & NetEase, with 4 years' industry experience between the US and China.



Member Blogs

Posted by Jiajun (Jeremy) Liu on Tue, 17 Apr 2018 09:26:00 EDT in Design, Console/PC, Social/Online, Smartphone/Tablet
As game designers, how do we encourage players to play better and longer in our games? One effective way is to design countermoves emergent solution to specific problems.