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September 19, 2014
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James Coote's Comments

Comment In: [News - 08/28/2014 - 07:30]

I 'm kinda hoping that ...

I 'm kinda hoping that Wii U isn 't just the usual crowd, but a way to reach a slightly different audience than Steam or other consoles. r n r nFor indies, even though the eShop on Wii U is slowly filling up with more games, it 's still a ...

Comment In: [News - 08/28/2014 - 01:00]

Having some media jockey occasionally ...

Having some media jockey occasionally poke fun at gamers ' lack of sophistication hardly makes them an oppressed group. No one ever got put in prison or attacked on the street or got turned down for a job just for liking video games

Comment In: [News - 08/27/2014 - 05:01]

I guess most studios see ...

I guess most studios see mobile and pc getting ever more crowded, whilst consoles represent more opportunities. r n r nAlso, I wonder how much of this is game devs who always played on consoles themselves and see now as the chance to finally make a game for one.

Comment In: [Blog - 08/18/2014 - 03:45]

It ought to be possible ...

It ought to be possible to build a game with a long shelf life. A case of creating a game that on the surface, you can play in 2 to 5 minute cycles, but which allows players to go much deeper. As well, building a strong IP to go with ...

Comment In: [News - 08/18/2014 - 03:27]

Absolutely. Most indies are subconsciously ...

Absolutely. Most indies are subconsciously being creatively conservative, because they have one or both eyes on the commercial side. r n r nI even find it hard to do truly innovative stuff, despite being both aware of this, and having a stable financial situation. r n r nLong term, it ...

Comment In: [News - 08/18/2014 - 03:39]

Eventually, game developers will learn ...

Eventually, game developers will learn to work within the constraints of the system, and it may be that the fragile nature of presence is one of those. Equally, it may be we have to settle for shorter experiences due to motion sickness . In the same way experiences on mobile ...

Comment In: [Blog - 08/12/2014 - 12:56]

The trouble is, if you ...

The trouble is, if you had a gender neutral gamer camp, and just left it open for anyone to apply, you 'd probably get 90 of those applying/attending being male. Just that makes it feel like a boys only club, which in turn makes girls/women feel like they don 't ...

Comment In: [News - 08/12/2014 - 07:40]

It 's equally dangerous to ...

It 's equally dangerous to put success down to luck, as then you 're flat out refusing to learn and understand. In fact King are recognising that whilst they are trying to learn the lessons, they 're also aware it 's better to draw a blank sometimes than take away ...

Comment In: [Blog - 08/07/2014 - 04:03]

Is there a reason you ...

Is there a reason you don 't have the WiiU/3DS numbers if you don 't mind my asking

Comment In: [News - 08/07/2014 - 10:48]

Reason I mention it is ...

Reason I mention it is because I used to, and still do, play a lot of management/building sim games. You could argue that maybe something like Industry Giant leans slightly towards males in its appeal, but Theme Hospital or Rollercoaster Tycoon are totally gender neutral. r n r nAnecdotally, when ...

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