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Ian Fisch's Blog   Expert Blogs


Ian is a professional programmer and game designer.  He's worked for multiple studios including Gameloft, Pyro, and Sega.   


Expert Blogs

Posted by Ian Fisch on Sun, 29 Jul 2012 01:32:00 EDT in Business/Marketing, Console/PC
Despite a recent EU court decision, Gamestop's plan to sell 'used' digital games will never get off the ground.

Posted by Ian Fisch on Thu, 18 Mar 2010 11:14:00 EDT in Design
Why videogame characters need to shut the hell up and let me get to the good stuff.

Posted by Ian Fisch on Fri, 16 Oct 2009 02:58:00 EDT in
Why Road Rash's uniqueness is overlooked and why it needs to be remade.

Posted by Ian Fisch on Wed, 18 Mar 2009 11:11:00 EDT in Production
Ian presents a theory on why games like "Madworld" which appeal to hardcore players haven't succeeded on the Wii. He talks about what it takes for hardcore games to succeed on the platform and why "The Conduit" may have difficulty doing so.

Ian Fisch's Comments

Comment In: [Blog - 09/29/2015 - 01:46]

awesome ...


Comment In: [News - 09/24/2015 - 02:28]

I think the sacrifices necessary ...

I think the sacrifices necessary to do first person shooters in VR not being able to move , make the genre a very bad fit. r n r nThe fact is that we pretty much have the act of shooting a gun handled with traditional consoles and PCs. I 'd ...

Comment In: [News - 09/21/2015 - 10:49]

It would seem that if ...

It would seem that if the camera moved other than teleporting around , it would cause a lot of motion sickness. r n r nIt 's hard to imagine wanting to watch a movie where the camera can 't move. Could be cool to be placed in the middle of ...

Comment In: [News - 09/04/2015 - 04:01]

Hey let 's write a ...

Hey let 's write a long article about getting grant funding for game development without including a single hard number. r n r nI mean it 's not like knowing how much someone could expect to gain from a grant would be at all relevant to a discussion like this.

Comment In: [Blog - 09/01/2015 - 01:36]

Well I think the essay ...

Well I think the essay 's point is to explain why they went with their choice. They claim it 's because of their graphic style. r n r nHopefully it works out for them, but I think they 'll end up spending far more time redoing work that existing engines ...

Comment In: [News - 08/21/2015 - 03:42]

If the source code for ...

If the source code for all 6 megaman games still exists, that 's pretty amazing. I would have thought it would have been lost to the ages.