Ian is a professional programmer and game designer. He's worked for multiple studios including Gameloft, Pyro, and Sega.
Despite a recent EU court decision, Gamestop's plan to sell 'used' digital games will never get off the ground.
Why videogame characters need to shut the hell up and let me get to the good stuff.
Why Road Rash's uniqueness is overlooked and why it needs to be remade.
Ian presents a theory on why games like "Madworld" which appeal to hardcore players haven't succeeded on the Wii. He talks about what it takes for hardcore games to succeed on the platform and why "The Conduit" may have difficulty doing so.
[News - 01/06/2016 - 11:14]
As a developer, I was ...
As a developer, I was on the fence about Oculus due to the motion sickness game design constraints. This price doesn 't help. r n r nOnce the price comes down a bit and the interface gets standardized those motion controllers look amazing , I 'll be eager to hop ...
[News - 12/28/2015 - 12:03]
So you 're suggesting that ...
So you 're suggesting that it 's my job to disprove Jonas Lebowski 's wild assumption that Red5 subjected their employees to insane death marches Are you serious r n r nI think anyone who badmouths a company and its founders has the impetus on him to provide evidence to ...
[News - 12/14/2015 - 04:44]
[Blog - 12/09/2015 - 10:28]
Awesome blog post. I 'd ...
Awesome blog post. I 'd love it if this site would have a separate blog section just for game programming posts.
[News - 12/05/2015 - 06:02]
They cut out the part ...
They cut out the part of the Eagle Flight trailer where the eagles all throw up from motion sickness.
[News - 11/17/2015 - 03:02]