Play is excavation: the search for game poetry  |
| Posted by Dylan Holmes on Wed, 14 Nov 2012 11:24:00 EST in
Design
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| From early arcade games to recent indie hits, the disparate forms of the video game and poetry have displayed a surprising amount in common. |
| Read More... | 2 Comments |
'Unlocks' and the Gamification of Gaming  |
| Posted by Dylan Holmes on Mon, 21 May 2012 06:01:00 EDT in
Design
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| Dylan Holmes argues that 'unlocks' and persistance in online shooters were introduced to fill a genuine need, but have now become detrimental to the player experience. |
| Read More... | 4 Comments |