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April 18, 2014
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Bryson Whiteman's Comments

Comment In: [Blog - 10/07/2013 - 03:27]

Nice post Helpful stuff. ...

Nice post Helpful stuff.

Comment In: [Blog - 09/17/2013 - 12:46]

Thanks for the clear breakdown ...

Thanks for the clear breakdown of how the AI works. I 'd like to try something similar to it. r n r nFrom the image with the nodes, are you laying out those yellow blocks for collision or is the collision generated from a tilemap What data is the line ...

Comment In: [Blog - 09/12/2013 - 08:38]

From what I understand, Vita ...

From what I understand, Vita TV is only confirmed for Asia But if it makes it here, I think it 's more about Sony filling the position for a 100 PlayStation product than a direct reaction to these microconsoles. Considering that they were selling PS2 for 100 up until this ...

Comment In: [Blog - 06/25/2013 - 08:18]

I use Tweetdeck. It 's ...

I use Tweetdeck. It 's good for scheduling tweets as I tend to want to post when everyone is asleep. :

Comment In: [Feature - 05/17/2013 - 04:10]

Another great interview Christian ...

Another great interview Christian

Comment In: [Blog - 05/03/2013 - 01:00]

Thnaks for sharing this stuff ...

Thnaks for sharing this stuff James

Comment In: [Blog - 05/01/2013 - 11:57]

I purchased this. I 've ...

I purchased this. I 've been meaning to read Jordan Mechner 's books after reading the previews but never got around to getting them. r n r nYou guys should do one for video game art books I 'd probably get that one as well r n r nPeace

Comment In: [Blog - 04/05/2013 - 08:31]

Great stuff Nathan ...

Great stuff Nathan

Comment In: [News - 04/09/2013 - 01:11]

Unfortunate Such great content every ...

Unfortunate Such great content every month. Going to miss the Arrested Development segments haha r n r nThanks to everyone that made it happen

Comment In: [Blog - 02/23/2013 - 11:03]

I probably wouldn 't have ...

I probably wouldn 't have known who Kenji Eno was if it wasn 't for GameFan. His games seemed like interesting ideas to me, especially the only sound game Real Sound, but with a limited gaming budget I never experimented with any. Not mentioning my inability to handle creepy games ...

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