Benjamin Quintero's Blog
Serious Games and some Independent stuff whenever I'm feeling inspired. Engineer who does a lot of software systems design for military procedural training simulations, VR, haptic devices, networking, graphics, AI, tools, and all that jazz and more. I drink tea, not coffee. Now you know everything...
The game development industrial revolution has transitioned us from product laborers to middleware consumers. good or bad?
Do core teams make sense for small business?
Though some of these are arguably a multiple year affair, 2014 is the year that I felt affected by them the most.
The question of what to do when the job titles run out is one that I'd imagine we all have to ask ourselves one day... I didn't think it would come so quickly.
Credits are timestamped but code lives for years.
A winded post about why the media's behavior these past weeks have been upsetting, and why it's their responsibility to be the voice of gentle reason above all else.
Benjamin Quintero's Comments
[Blog - 07/31/2015 - 03:51]
[Blog - 07/16/2015 - 01:47]
No I 'm not saying ...
No I 'm not saying things are better or worse, just different I guess. I think there may have been a sweet spot some years ago when games had a soul and in our haste we kind of shot over it a little but whatever here we are : . ...
[News - 07/10/2015 - 04:00]
[Blog - 06/19/2015 - 06:01]
6. Get a hobby not ...
6. Get a hobby not games r n r nGo to the gym, pick up river dancing, grab a camera next time you go for a hike in the woods. Find another reason for living or you 'll slowly find yourself wondering if you know how to do anything else. ...
[Blog - 05/20/2015 - 02:13]
The crazy armors of jRPGs ...
The crazy armors of jRPGs are mostly inspired by this hyper fantasy of Final Fantasy, which has been looking more and more like a heavy metal album cover as the years have gone by and Tetsuya Nomura has slowly lost his mind. It 's what happens when you are pressured ...
[News - 05/15/2015 - 04:23]
This has got to be ...
This has got to be a little weird... I mean, wasn 't this game the brain-child of someone who later left the company And the IP stays with DF. I know it happens all the time but doesn 't make it any less uneasy for me to be completely happy ...