Austin Hallock's Blog
Co-founder of Clay.io
Developed tool to browse HTML5 Game Engines
Previously at Vigil Games & IntenseDebate
2013 brought quite a few interesting HTML5 games - interesting from both business and gameplay perspectives
Despite what others may lead you to believe about HTML5, it's still a viable platform for creating games, and more importantly it's on the way to becoming a commercially viable platform for games.
Rather than trying to emulate native mobile games with HTML5, we as developers need to develop games specifically for HTML5 – taking advantage of the unique offering it brings.
HTML5 still isn't being widely adopted by larger game studios...my argument is it should be.
Tools and resources for those making the switch from Flash to HTML5.
72 games were submitted to the Clay.io game development competition. Here are the 5 things we learned.
Austin Hallock's Comments
[Blog - 01/08/2014 - 03:54]
Very cool game Played a ...
Very cool game Played a round of a season 2 episode of The Walking Dead and it turns out I have horrible memory It 's always good to see some of the bigger media companies making fun games.
[News - 11/12/2013 - 06:16]
It 's great to see ...
It 's great to see this at the University of Texas. Austin has been hit hard lately by studio closures and layoffs that are in part a result of being small cells with top-level leadership in other states and countries. Hopefully this creates the right ecosystem to keep talent and ...
[Blog - 10/21/2013 - 01:49]
[Blog - 09/05/2013 - 09:38]
It 's The Web as ...
[News - 09/03/2013 - 11:27]
This is fantastic news HTML5 ...
[Feature - 06/21/2013 - 01:00]
Excellent write-up. The cultural differences ...
Excellent write-up. The cultural differences were an interesting bit... I know MMOs don 't translate too well between the Western and Eastern markets, but it 's especially interesting at a small scale looking at a single 'enemy '. r n r nI 'd love to see a postmortem on ZooVale... ...