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Alex Nichiporchik's Blog   Expert Blogs

 

CEO at tinyBuild -- an indie game development and publishing company, known for No Time To Explain and SpeedRunners

We started out as two guys working from our bedrooms with the dream of making video games. Read the story of how that morphed into an indie game development & publishing company with offices in the Netherlands and Seattle. 

Follow us @tinyBuild

 

Expert Blogs

Posted by Alex Nichiporchik on Mon, 23 Feb 2015 12:25:00 EST in Design, Console/PC, Indie
Multiplayer survival games are insanely fun, but they seem to share very common issues which I'm hoping to digest in this article


Posted by Alex Nichiporchik on Wed, 18 Feb 2015 01:18:00 EST in Business/Marketing, Console/PC, Indie
What I learned after years of talking with investors about video games and investing into game companies. A subjective, personal experience post.


Posted by Alex Nichiporchik on Thu, 29 Jan 2015 02:06:00 EST in Business/Marketing, Console/PC, Indie
An in-depth look at what it was like to have a 600sq ft booth with 9 different games during PAX South - with only a handful of people, and while staying in a very high crime-rate area, includes loads of vlogs.


Posted by Alex Nichiporchik on Mon, 22 Sep 2014 08:21:00 EDT in Business/Marketing, Production, Console/PC, Indie
In light of recent Early Access events, let's discuss crowdfunded game development and how to approach it


Posted by Alex Nichiporchik on Tue, 16 Sep 2014 07:07:00 EDT in Design, Console/PC
Let's take a look at Destiny and how we could fix it


Posted by Alex Nichiporchik on Fri, 05 Sep 2014 07:53:00 EDT in Business/Marketing, Console/PC, Indie
Let's do PAX Prime we said, it's going to be fun we said. Chronological post-mortem of 10 days of PAX Prime Insanity and ethernet cables.



Alex Nichiporchik's Comments

Comment In: [Blog - 02/20/2015 - 01:01]

I think the main issue ...

I think the main issue with GDC PAX East this year is that if you fly out on Thursday evening, you land on Friday morning with no setup time whatsoever r n r nI was chatting with a few people who wanted to do exactly that - setup on Friday ...

Comment In: [Blog - 02/20/2015 - 06:19]

Relevant: r n r nWhen ...

Relevant: r n r nWhen I approached you about getting the Goat into SpeedRunners, it was a dumb joke in the office that what if we just get a 3d model of a goat, and put him onto the central gravity bone of The Falcon character, without animating r n ...

Comment In: [News - 02/18/2015 - 07:23]

Miniclip was the bomb a ...

Miniclip was the bomb a few years ago, one of the flash sites that successfully built hit mobile titles r n r nWhat recent successes did they have

Comment In: [Blog - 02/18/2015 - 01:18]

And the investors are your ...

And the investors are your test-subjects -- kind of : r n r nSpecifically I 'm referencing the business plan as the showcase piece, alongside progress on what you 've done so far. If you ping investors with updates every few months, you 're telling a story, and it shows ...

Comment In: [News - 01/30/2015 - 03:00]

Horrible news. Hope everyone lands ...

Horrible news. Hope everyone lands on their feet. r n r nWe 're always looking to hire more producers, and game journalism is an ideal background -- former game journalists, hit me up - alex at tinybuild com

Comment In: [Blog - 01/29/2015 - 02:06]

Thank you : r n ...

Thank you : r n r nI believe the videos add a lot, it 's a shame we couldn 't add them into this article r n r nhttp://tinybuild.com/pax-south-2015-post-mortem has the facebook vlogs I made during the show, specifically the one where we almost got shot