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William Dube's Blog


My name is William Dubé and I am the founder of Thunder Lotus Games. Earlier this year, I quit my job as game designer of free-to-play mobile games to pursue my dream: to make an indie title.

This title became Jotun, an action-exploration game for PC that takes you on an epic journey though Viking purgatory.

Jotun is live on Kickstarter:


Member Blogs

Posted by William Dube on Thu, 12 Mar 2015 01:54:00 EDT in Business/Marketing, Indie
This post-mortem covers our experience at Pax East 2015 showing off Jotun. Iíll go through what our goals for the event were, how we prepared, how much it cost and how things went. TL;DR: Pax was insane.

Posted by William Dube on Wed, 26 Nov 2014 02:19:00 EST in Design, Production, Console/PC, Indie
Why execution matters in game development: the importance of tiny insignificant details.

Posted by William Dube on Thu, 14 Aug 2014 09:27:00 EDT in Business/Marketing, Console/PC, Indie
A mid-mortem of the marketing techniques used for Jotun's Kickstarter campaign. Contains stats and graphs from both Kickstarter and Greenlight.

William Dube's Comments

Comment In: [Blog - 11/14/2014 - 01:59]

Kickspy generally gives a much ...

Kickspy generally gives a much more accurate estimate than Kicktraq does.

Comment In: [Blog - 11/10/2014 - 02:16]

I love this article and ...

I love this article and I think it applies to PC and console indie devs as well

Comment In: [Blog - 08/14/2014 - 09:27]

I ended up working with ...

I ended up working with 4 different artists, one of which I contracted and the others who generously gave their time. r n r nI agree that having strong art is critical to a KS 's success.

Comment In: [Blog - 08/11/2014 - 06:38]

When we made our video, ...

When we made our video, we focused on making sure to base it on how we thought potential backers approached KS projects: r n r nA. Do I like how it looks r nB. Do I like the gameplay r nC. Do I think the team can deliver r n ...