Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 22, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


tomas sala's Blog


I'm one of the co-founders of Little Chicken Game Company, an Amsterdam based Applied games developer. At night I turn to the darkside and become BoofGames, an indie developer tirelessly fighting leftover pizza slices coming to live to create my own slightly perverted visions of games.

In 2012 the end-result was Moonpath to Elsweyr a mod for Skyrim that caught on with more than a few skyrim fans,  in 2013 and 2014 I'll be aiming to release Oberon's Court a mobile/pc  3d strategy/rpg hybrid game. A dark fantasy tale about the souls of the dead and judgment in the afterlife. The main twist is that I'll be trying to make the game without the use of any textures. On which I have failed by allowing myself to use a fontmap, let's hope my blog-posts fare better.

Follow me on twitter or check up Oberon's Court on facebook



Member Blogs

Posted by tomas sala on Thu, 27 Feb 2014 04:36:00 EST in Business/Marketing
Nintendo announcing a foray into healthcare is a very big deal,especially now that there is pressure for Nintendo to "go mobile". Nintendo's vision on healthcare, education and such could determine their entire mobile and hardware strategy.

Posted by tomas sala on Thu, 06 Feb 2014 06:18:00 EST in Design, Programming, Art, Console/PC, Indie, Smartphone/Tablet
After requests from other devs for my shadercode, I've decided to share both the shader files as well as make a how-to guide, for creating textureless 3D assets, and shading them inside Unity3D. This is that how-to guide

tomas sala's Comments

Comment In: [Blog - 02/27/2014 - 04:36]

I agree completely. I hope ...

I agree completely. I hope if Nintendo goes this route they can find a sweet spot. With the Wii they already proved they can take gaming back to the family in a responsible and fun way.

Comment In: [Blog - 02/06/2014 - 06:18]

Yeah I like it, same ...

Yeah I like it, same design approach.. I love how 3D artist all over are evolving and looking to stylize, subtract and abstract. Once a discipline focuses on removing stuff and going for the essence it 's really become a mature discipline. IMHO