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Tim Merel's Blog   Expert Blogs

 

Tim Merel is Founder/Managing Director of Digi-Capital (www.digi-capital.com), an investment bank for games, apps, digital media/services and tech/telecoms across America, Asia (China, Japan, South Korea) and Europe.

 

Expert Blogs

Posted by Tim Merel on Wed, 15 Jul 2015 02:02:00 EDT in Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet
While Digi-Capital's Games Report Q2 2015 forecasts games software revenue growing from $88 billion in 2015 to $110 billion by 2018, games deals dropped 89% this year with investments down 48%, M&As down 87% and a quiet IPO market.


Posted by Tim Merel on Mon, 11 May 2015 02:32:00 EDT in Business/Marketing, Console/PC, Smartphone/Tablet
Games deals hit inflection point in Q1 2015 after record deals in 2014


Posted by Tim Merel on Mon, 04 May 2015 01:51:00 EDT in Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet
Games leaders to dominate $45 billion mobile games revenue forecast by 2018, with Android games revenue higher than iOS (including China)


Posted by Tim Merel on Mon, 06 Apr 2015 07:37:00 EDT in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
Digi-Capital's new Augmented/Virtual Reality Report 2015 forecasts AR/VR to hit $150 billion disrupting mobile by 2020 (AR $120 billion/VR $30 billion).


Posted by Tim Merel on Wed, 21 Jan 2015 12:51:00 EST in Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet
Despite record $24B game company exits in 2014 (or 10 Minecrafts at $2.5B), $100B games revenue forecast revised to 2018 as growth stabilizes and the middle gets squeezed


Posted by Tim Merel on Mon, 06 Oct 2014 04:27:00 EDT in Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet
Megadeals drove $12.2B games acquisitions to Q3 2014, doubling full year 2013.



Tim Merel's Comments

Comment In: [Blog - 06/26/2015 - 08:17]

@Jesse Schell It 's rare ...

@Jesse Schell It 's rare to see such a clearly thought through approach to the practical realities of VR design. This should be required reading for all VR designers, from novice to expert. Great

Comment In: [Blog - 04/06/2015 - 07:37]

@Ian Fisch Using the smartphone ...

@Ian Fisch Using the smartphone market as an analogy, it took Steve Jobs introducing the iPhone to create the market we see today. He showed the way with a beautiful user experience which children and adults could use without an instruction manual, and with an ecosystem which developers could see ...

Comment In: [Blog - 01/29/2015 - 06:06]

Nice work as always Thomas ...

Nice work as always Thomas : r n r nIt 's interesting how Kickstarter accounted for less than 2 of all games investment in 2014 compared to its high of less than 6 in 2012. There 's more on total games investment for 2014 in last week 's Gamasutra post ...

Comment In: [Blog - 07/14/2014 - 03:26]

@Nooh Ha: Thank you for ...

@Nooh Ha: Thank you for your question. r n r nAll the transactions making up the 12.5B are detailed in our full 173 page Global Games Investment Review Q2 2014 at www.digi-capital.com/reports. We see many transactions from all regions Asia, America, Europe which are not always captured by others with ...

Comment In: [Blog - 04/04/2014 - 04:51]

@Curtiss - my bad for ...

@Curtiss - my bad for not providing the definition r n r n@Christian - thank you for adding it to the post : r n r n@ Daap Lok - you can find a description of the process side of selling your company at http://www.digi-capital.com/services, and we 'll have a ...