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Blogs

Robert Green's Blog   Expert Blogs

I don't have a lot to say about myself, but I often have a lot to say about videogames. I've been playing them for over 20 years and managed to convince someone to pay me to make them in 2005.

I'm currently employed at Sidhe in New Zealand as a graphics programmer.

Expert Blogs

Thoughts On Good And Bad Choices  Featured Blogs
Posted by Robert Green on Mon, 03 Jan 2011 03:45:00 EST in Design
Some examples of choices in gaming and what I think we can learn from them.
Read More... | 17 Comments

Why I’m sceptical of Kinect  Featured Blogs
Posted by Robert Green on Mon, 20 Sep 2010 07:40:00 EDT in Design
Microsoft is confident that the Kinect system will soon be embraced by the hardcore gaming scene, but there are plenty of reasons to think this might not happen any time soon.
Read More... | 18 Comments

   

Robert Green's Comments

Comment In: Nvidia's Android handheld costs as much as a Wii U [News - 05/14/2013 - 09:28]

I 'm not sure who ...

I 'm not sure who their market is at any price. The shield seems like the solution to a problem few people ever had. Especially so in a year when multiple new consoles are probably launching, how many people with hundreds of dollars to spare will see this as the ...

Comment In: Free-to-Play is A-OK [Blog - 05/01/2013 - 01:58]

I totally get what you ...

I totally get what you 're saying with that last paragraph. We recently released a F2P sequel to a paid game, and some people immediately wrote it off for being free, even though what you get for free is more than the previous game. r nBut that 's just the ...

Comment In: Paid vs. free-to-play: Advice from notable mobile studios [News - 04/26/2013 - 11:29]

@Phil Players are willing to ...

@Phil Players are willing to pay as they play, I think the top iTunes charts show that, but I agree there definitely is room for different types of games using that revenue model. r n r nIt 's a nice thought, but my concern is that there isn 't room ...

Comment In: The Real Price of Free [Blog - 03/31/2013 - 07:45]

I 've let the developer ...

I 've let the developer know you said so. Though it might be worth noting in this discussion that Major Mayhem, like Jetpack Joyride, was originally a paid title, and like that often-cited example of freemium done right, started with a solid title and a decent amount of content before ...

Comment In: A Game Without God [Blog - 03/29/2013 - 12:30]

Sorry if I crossed a ...

Sorry if I crossed a line there. I 'm speaking primarily from a viewpoint of what believers profess to thinking about god, but as a non-believer, I can 't claim to know that there isn 't something that could be described as a 'common experience of believing '. If there ...

Comment In: Free to Play: a socialist alternative? [Blog - 03/23/2013 - 02:57]

One thing potentially backing up ...

One thing potentially backing up your concerns regarding pricing is that while everyone in modern society is aware of the idea that you get what you pay for , this has almost never been the case when it comes to media. When the time comes to spend your entertainment dollar, ...

[More Robert Green Comments]   

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