Rick Hoppmann's Blog
I create game worlds and give the player tools to play creatively with them.
I do game art experiments on weekends I share on Twitter & curate outstanding gameart every monday: https://twitter.com/hashtag/GameARTMonday
2012 PAS RPG Contest Winner with the game Kelgar
2012 Golden SOS for creating the most games in 48 hours
2012 Place 5 in the category Innovation of Ludum Dare 24 with Living Tales
4 tips for Indie Developers to prevent exhaustion and increase productivity.
Games get more widely accepted as forms of art recently,
but what makes a game artistic?
In my short blogpost I cover what characteristics a game needs to have for me to be artistic.
Rick Hoppmann's Comments
[Blog - 10/16/2014 - 07:33]
Oh well, I never saw ...
Oh well, I never saw the exclusivity thing for myself. I 'm active in pretty much any artform which can convey my ideas and inspire people the best and games are among those mediums. r nGame development brings together so many different skill sets, it almost seems natural to be ...
[Blog - 08/19/2014 - 02:48]
It 's up on here ...
It 's up on here as well: http://www.gamasutra.com/blogs/RickHoppmann/20140820/223796/What Are Artistic Games.php :
[Blog - 07/08/2014 - 01:41]
[Blog - 05/15/2014 - 01:13]
[Blog - 04/16/2014 - 09:09]
Interesting post r nI created ...
Interesting post r nI created a summary of the most important parts: http://t.co/teHYKg3oMT r n r nThank you for posting this Very inspiring
[Blog - 03/09/2014 - 12:33]
I woleheartedly agree with you ...
I woleheartedly agree with you Tony r nin Germany we learn a lot of stuff we 'll never ever need again, too and few actual practical stuff. r nAnd that practical stuff is at such a low level, that, if you already are into the topic, you 're getting super ...