Nick Harris's Blog
Second Life needs new players, Oculus Rift needs a social nexus.
Facebook could monetize our second life as well as using it as a unified portal to other games.
Nintendo need to make uniquely compelling interfaces and use these controls to inspire new games no other system can imitate, building upon what so many found to be so popular with the Wii with an expressive dual Nunchuk scheme.
Nick Harris's Comments
[News - 11/24/2014 - 09:40]
[Blog - 11/18/2014 - 01:51]
This is Apple 's fault. ...
This is Apple 's fault. r nPeople shouldn 't be able to go back and change their original rating. r n r nEnd of story.
[Blog - 11/13/2014 - 02:39]
As an autodidact amateur independent ...
As an autodidact amateur independent videogame designer and multiparadigm programming language developer I have spent the last 22 years teaching myself what I thought I needed to know to be in a position to make my own videogame. I had no financial burdens and was thus free from any deadlines. ...
[Blog - 11/05/2014 - 07:04]
His associate did visibly squirm ...
His associate did visibly squirm with discomfort at Conan 's inability to keep his avatar 's gaze horizontal, with him either lost looking at the floor or overcompensating to stare at the ceiling. I think it would be worth considering making it so that this pitch axis sprang back to ...
[News - 10/27/2014 - 04:39]
I 'd be embarrassed to ...
I 'd be embarrassed to preview my game the way Bungie did with a boy band line up of developers and nothing to show for all the millions of dollars of investment except for some attractive concept art and meaningless invented jargon like 'Shared World Shooter ' - when GTA ...
[News - 10/24/2014 - 02:03]