[Blog - 09/28/2015 - 01:25]
Fallout 3 may not be ...
Fallout 3 may not be the best example, since Bethesda focused more on developing a world that exists beyond your actions - much like GTA. New Vegas would be a better fit for what you 're suggesting since Obsidian placed more emphasis on emergent gameplay and less on story world.
[News - 07/27/2015 - 04:12]
Hazel McKendrick 's talk on ...
Hazel McKendrick 's talk on using layered noise methods for games is pretty cool too. Beware the deafening though. r nhttps://www.youtube.com/watch v xJRXNesI9f4
[Blog - 04/23/2015 - 03:14]
Do you get to pick ...
Do you get to pick the range for 'Pay what you want ' or was it pre-set I 'd feel uneasy putting something on this kind of system that was free yesterday unless it was a donation rather than an obligatory fee.
[Blog - 12/05/2014 - 02:51]
Gordon Freeman 's silence seemed ...
Gordon Freeman 's silence seemed to have more to do with Valve 's method of getting through story beats in gameplay. If the character spoke it would balloon the time those segments took and probably have to stop gameplay altogether to ensure that Gordon isn 't talking to a wall ...
[News - 11/26/2014 - 05:54]
These cultural tests are hilarious. ...
These cultural tests are hilarious. It 's like the 60s when the Postmaster General used to ban pop music radio stations that were culturally inappropriate .
[Blog - 11/13/2014 - 02:39]
I 've always been hesitant ...
I 've always been hesitant to dive into making a full game, preferring to work on new concepts, but it has always attracted me. It always falls apart at the artwork. Texturing in particular is completely alien.