Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
December 18, 2014
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Six words about game sequels
by Lewis Pulsipher on 09/24/12 11:43:00 am   Expert Blogs   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

According to Tweetdeck, one of the trending:worldwide topics on Twitter not so long ago was 6 word stories. Over the past few months I've asked people to say 6 words about game design, programming, wargames, stories in games, casual games, zombie games, and chance/randomness in games, as well as innovation (and plagiarism) in games.

This time the challenge is this: say six words about game sequels.


Related Jobs

WILD SHEEP STUDIO
WILD SHEEP STUDIO — Montpellier, France
[12.18.14]

Gameplay Programmer
WB Games
WB Games — Chicago, Illinois, United States
[12.18.14]

Art Lead, Characters
Bigpoint GmbH
Bigpoint GmbH — Hamburg, Germany
[12.18.14]

Senior Live Producer (m/f) – Hamburg – 3358
Bigpoint GmbH
Bigpoint GmbH — Hamburg, Germany
[12.18.14]

Senior Producer Mobile (m/f) - Hamburg - 3382





Loading Comments

loader image