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Kevin Fishburne's Blog

 
 

Kevin Fishburne's Comments

Comment In: [News - 08/28/2014 - 01:00]

@Scott Ars Technica has a ...

@Scott Ars Technica has a nice system just as you describe. It even shows the specific reason the post was hidden so you have an idea what you 're getting into when unhiding the post.

Comment In: [News - 08/29/2014 - 05:12]

That 's a rather nightmarish ...

That 's a rather nightmarish situation you describe, but until there 's some sort of universal ID on the Internet there 's not much we can do about it. Companies are already using psychological testing to filter out online job applicants what you describe is the next logical step. r ...

Comment In: [Blog - 08/25/2014 - 05:09]

Writing a game from the ...

Writing a game from the perspective of doing most everything yourself is one of the most intimate things you can do. It 's not just your baby, it 's your baby whose entire genome you carefully created, tested and revised. While this may sound a bit crazy, I think it ...

Comment In: [News - 05/15/2013 - 03:51]

@RaminShokrizade It is deserved. What ...

@RaminShokrizade It is deserved. What it comes down to is that people have a hard time admitting to themselves, much less others, that deep inside us nothing has changed since Christians were fed to lions in the great Colosseum of ancient Rome. Despite our better halves sometimes guiltily raging against ...

Comment In: [Blog - 08/26/2014 - 12:40]

Maybe make a parody of ...

Maybe make a parody of achievements that would compel the player to attempt to discover them. Like crouched over a corpse for more than five seconds or hammered the pause button to attempt slow motion or set chair leg on turbo button...cheater and weird things like that. r n r ...

Comment In: [Blog - 08/25/2014 - 08:02]

Good advice...cuts to the fundamentals. ...

Good advice...cuts to the fundamentals. Kinda funny how many games and films spend an extraordinary amount of resources on everything but the basics. A big, loud, shiny state-of-the-art emptiness.