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Kale Menges's Blog


UI Artist/Designer at EA/Bioware Austin.

Titles worked on include:

Borderlands, Gearbox Software

Borderlands 2, Gearbox Software

Aliens: Colonial Marines, Gearbox Software

Pocket Legends, Spacetime Studios

Star Legends: The Blackstar Chronicles, Spacetime Studios

Dark Legends, Spacetime Studios

Arcane Legends, Spacetime Studios

Alumnus of the Guildhall at Southern Methodist University (2005-2007).

Professional and personl art samples can be viewed at


Member Blogs

Posted by Kale Menges on Sat, 21 Dec 2013 01:08:00 EST in Design, Art, Indie, Smartphone/Tablet, Mobile Games
The Best Games of 2013, IMO. My lifestyle nowadays just doesn't allow for much console gaming the way it used to, but I've discovered the concentrated potency of iPad gaming can be more rewarding for me than the consoles have felt in quite some time...

Kale Menges's Comments

Comment In: [News - 07/24/2015 - 03:55]

Love these kinds of articles. ...

Love these kinds of articles. A lot of programmers don 't very often get to really show off their creativity on the customer-facing side of things, and being a non-programmer myself, I enjoy hearing about underhanded ingenuity like this, real smoke and mirrors. That said, I 'd enjoy a comparable ...

Comment In: [Blog - 07/01/2015 - 01:29]

They really are very pretty ...

They really are very pretty map screens.

Comment In: [News - 06/01/2015 - 04:55]

Isn 't skill-based gambling machines ...

Isn 't skill-based gambling machines effectively what got pinball outlawed once upon a time

Comment In: [News - 05/22/2015 - 02:29]

I 've been playing games ...

I 've been playing games for more than thirty years now. Pac-Man is STILL on my desert island list.

Comment In: [Blog - 05/18/2015 - 06:37]

Great article, excellent analysis. ...

Great article, excellent analysis.

Comment In: [Blog - 05/14/2015 - 07:12]

Thank you for finding a ...

Thank you for finding a professional way to express my reaction to Dinofarm 's renouncement.