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Juan Belon Perez's Blog


Twitter: @juaxix

Web for videogames outsourcing:


Dev Blog:

I work professionally in videogames since 2006 and I've been learning and teaching since the 90's.


Member Blogs

Posted by Juan Belon Perez on Wed, 06 May 2015 02:43:00 EDT in Business/Marketing, Production, Serious, Indie, Smartphone/Tablet
The results of a six months experiment making f2p games

Posted by Juan Belon Perez on Fri, 03 Apr 2015 01:48:00 EDT in Design, Programming, Console/PC
How would you solve the most common bugs of AAA videogames?

A study of some of the current available types of game servers for our games

Posted by Juan Belon Perez on Thu, 24 Jul 2014 05:30:00 EDT in Design, Programming, Console/PC, Indie, Smartphone/Tablet
Sometimes we play with AI's that looks smart, how are they doing it?. I'll give you a reason to believe in automated steering behaviours for your next game AI.

Posted by Juan Belon Perez on Sun, 13 Jul 2014 12:05:00 EDT in Business/Marketing, Programming, Production, Art, Console/PC, Indie
First impressions with the engine Unity for PlayStation Mobile,first final public version.

Posted by Juan Belon Perez on Sun, 06 Jul 2014 05:04:00 EDT in Business/Marketing, Art, Console/PC, Indie, Smartphone/Tablet
Are you interested in the money or the user experiences? Let's talk about it

Juan Belon Perez's Comments

Comment In: [Blog - 04/27/2015 - 12:32]

This is exactly what I ...

This is exactly what I was looking for, smart , if you could share the code it would be great. Expecting part 2 as well,great job with the post series, BIG THANK YOU

Comment In: [News - 05/29/2015 - 06:13]

Perfhud is really good to ...

Perfhud is really good to know what it is going on with a game

Comment In: [News - 05/14/2015 - 01:24]

Exactly , they should try ...

Exactly , they should try again

Comment In: [Blog - 05/04/2015 - 01:51]

I always wanted to know ...

I always wanted to know these things ,thanks. So, go arrays

Comment In: [Blog - 04/13/2015 - 10:30]

I 'm interested in this ...

I 'm interested in this too :

Comment In: [Blog - 04/03/2015 - 01:48]

Far Cry uses finite state ...

Far Cry uses finite state machines and Cry Engine 1 for FC1 , Dunia 1 for FC2, Dunia 2 for FC3 and for FC4, ...this, FC4 also uses an anecdote machine . r nWell, I know they used Lua for state machines, because of this reference -book: Programming Game AI ...