Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 23, 2014
arrowPress Releases
July 23, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Online Gaming: Canít We All Just Get Along?
by Heather Hale on 06/02/12 11:23:00 am   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutraís community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 


Many moons ago, after months of hearing how cool it was, a friend convinced me to start playing World of Warcraft. At first it was very fun and exciting, I ran around aimlessly watching my friends show off their cool mounts and duel each other in front of me. I liked doing quests and loved getting pets, overall I really enjoyed playing up until I got up to level whatever it is where you start running into the other faction. I didn’t understand what PvP really meant, but I was instructed that's the kind of sever I had to pick in order to play with friends, and it ended up being a very unfortunate technicality. From that point on, there was many a late night trying to finish up a quest line or gain reputations points, (so I could finally buy that Pinto horse I spent hours patting longingly on Theramore Isle) where even deep in a cave, far away from everything, some jerk blood-elf rouge would somehow find me and mange to completely ruin my night. Now, I am a very non-confrontational person in life and in games so whenever a PvP scenario came up my heart started pounding out of control and even if I was somewhat equally matched (a.k.a the fair way to fight someone in that game, which almost never happens) I became so nervous I don’t know if I’ve ever survived a duel. Not to mention how many level ?? straight up bullies who are bored with maxed out levels who just wait around to kill you over and over again. When I couldn’t summon my big strong friends to defend my honor I often had to quit playing all together because of these bullies. I always wondered if I went to a Warcraft panel at conventions in my anime schoolgirl outfit and telling the sad tale of the night I stayed up until 4am trying to get my last bit of rep for my beloved Pinto horse and had to quit playing because of some rude guy. I wonder if it would have worked and even one person would have thought twice before ganking a random stranger, or if they’d just revel knowing they removed one more non-elite girl gamer from the equation.

 

It is this kind of behavior that puts a huge damper on my online gaming experience and discouraged me from continuing to play World of Warcraft, and has kept me away from online games in general. The world of online gaming has become so unnecessarily hostile that I don’t even dare to let a stranger join our group in Little Big Planet.  Even with a game like Left 4 Dead, which I have played a fair amount of and felt comfortable enough to try playing online, turned out to be a nightmare. The problem for me is the lack of separation from the people who have every nook and cranny of every level memorized to the point where you don’t even get a chance to play the game at all before you're dead. It’s really a shame too because playing as the infected is one of the most fun game modes I have ever played, and I've hardly gotten to try it because my awesome car-throwing sprees are always cut short by crazy experienced players. There is no easing-you-in factor to the online multiplayer modes of this type of game, even if you've spent 40+ hours playing offline, chances are there is always someone who is ready to beat you senseless before you've stepped out of the gate. Even someone like my boyfriend, who is a very nice person and understands (for the most part) that games are supposed to be fun - still gets angry at “noobs” in games he has spent a lot of time playing. If even he has mean- online-gamer syndrome then there is little hope of curing the online gaming world.

 

After what I have witnessed in the online gaming environment at large, I hesitate to give it another go with someone other than my little sister. Perhaps, the “girl” factor comes into play concerning my fears, even in a room full of my male gamer friends I wouldn’t dare try to play a game I wasn’t already good at. Even though I like first-person shooters, I would never pick up a controller on Halo night for fear or being ridiculed and put to shame by more experienced players. It is great that female gamers do exist who continue to put themselves out there in these harsh gaming environments, but, not unlike many other male-dominated environments I have experienced before, they have to hone their skills ten-fold to disprove assumptions that are immediately cast upon them. Being able to beat the boys is the only way to feel comfortable playing. Unfortunately you can’t just be yourself and play for fun at whatever skill level you happen to be, a badass temperament seems to be the only way to survive the ordeal and come out feeling good. It is unfortunate though that someone who does enjoy gaming must go through a rigorous boot-camp before being able to comfortably play online, and there’s no easy fix to the problem. The thing that sucks is, online gaming is such an amazing venue for gamers, and could be an incredibly positive way to experience games and interact, if we all could only learn to play nice. If only every  level ?? Tauren crossing the vast desert of Tanaris just kindly waved at little level 20 as he passed by and left the dueling for a worthy opponent, it wouldn't matter what kind of server you picked. The moral of the story is: next time you find yourself getting pissed at “noobs,” try to remember, it’s just a game - it’s supposed to be fun, and everyone has to start somewhere so don’t be a bully, us nerds gotta stick together.

 

 


Related Jobs

Turtle Rock Studios, Inc.
Turtle Rock Studios, Inc. — Lake Forest, California, United States
[07.23.14]

Technical Artist - Turtle Rock Studios
Hyper Hippo Productions Ltd.
Hyper Hippo Productions Ltd. — Kelowna, British Columbia, Canada
[07.23.14]

Senior Unity Developer
Nordeus
Nordeus — Belgrade, Serbia
[07.23.14]

Senior Game Designer
Technicolor
Technicolor — Austin, Texas, United States
[07.23.14]

Core Systems Engineer






Comments


Glenn Sturgeon
profile image
I completely quit playing competitive games like fps and have cut way back on the other titles i'll play online due to peoples inability or lack of desire to be "Good sports". I also find it insultingly sad they add pvp (*rock, sissors, stone) as a nessesity. In most all online rpgs now since the battles are truely seldom about skill and are more about character level, gear and *luck.
You may try playing something like Diablo2 where you have the option to password a game so strangers can't join, but friends can or for a shooter the Serious Sam franchies online play has been mostly coop based since the first game.

Note i'm not sure if diablo3 has the password option for MP.

Stephen Chin
profile image
Not strictly, but there is an option to open the game up to the public (games are private by default) and an option to force friends to ask for an invite (friends can join freely be default).

Nathan Mates
profile image
In addition to skill levels, there are different archetypes of gamers. The company that manages to make a fun game that can reliably sort by both of those -- so that the n00b griefers hang out only with other n00b griefers -- will probably make a lot of money.

Bottom line: I feel that the "one size fits all" mentality, where people say "just play with us, you'll like it and drink the kool-aid and play more and more with us" is dead wrong. People are different, let people do what they want. If someone else plays a different game genre, or a different game, or a different style, they're not wrong. Let them do that.

[User Banned]
profile image
This user violated Gamasutraís Comment Guidelines and has been banned.

Bisse Mayrakoira
profile image
When the designers make it so a level 30 character can't even scratch a level 60 character, of course you get little kid bullies who do nothing but stomp on lower-level characters who can't retaliate.
When the designers of a competitive team game fail to put in decent matchmaking, and veterans see game after game decided by which team happens to get more noobs, of course they will be pissed.


none
 
Comment: