I'm a self-taught programming, mainly doing backend database and server work for my startup, Foosler. We're trying to change how mobile games are monetized so that developers don't have to sell their souls and players don't get manipulated. Check it out! Foosler
[Blog - 06/18/2014 - 08:58]
[News - 06/18/2014 - 05:19]
[News - 06/18/2014 - 01:19]
This is a lesson in ...
This is a lesson in how the vocal people are the angry people. Can you imagine the outcry if Mojang had announced that they were implementing some sort of Minecraft-wide F2P system But what they 've done is announce intentions to prevent predatory F2P systems...and the internet still explodes Worse ...
[News - 06/16/2014 - 09:47]
Aww, that trailer doesn 't ...
Aww, that trailer doesn 't show a lick of game play. Also, I want that UI at the beginning to be real. That would be badass And so confusing
[Blog - 06/12/2014 - 10:36]
Good article. It 's gotta ...
Good article. It 's gotta be bad for game developers who envision a complete game, and then have to hack it to pieces to shove F2P elements into it. Getting F2P out of the core mechanic could solve this. The trouble is, the created game needs to be so good ...
[News - 06/17/2014 - 04:50]
Man, that 's awesome if ...
Man, that 's awesome if he means it and sticks to it. Also, for some reason I felt like adding unlike King to the end of every sentence.