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Blogs

David Serrano's Blog

Life long gamer who has yet to master either.

Member Blogs

The Hypocrisy Of AAA Accessibility  Featured Blogs
Posted by David Serrano on Mon, 11 Jul 2011 02:21:00 EDT in Design, Console/PC
How and why AAA games are becoming less accessible to more players than ever before.
Read More... | 36 Comments

How Publishers and Developers Fuel Used Game Sales  Featured Blogs
Posted by David Serrano on Wed, 30 Mar 2011 01:00:00 EDT in Business/Marketing
Example of how new game pricing often fuels used game sales.
Read More... | 34 Comments

   

David Serrano's Comments

Comment In: All Your Nintendo Let's Plays Are Belong To Nintendo? [Blog - 05/17/2013 - 12:26]

Greg, r n r n ...

Greg, r n r n There could be a copyright in the logo on the ball, but when you play basketball with the ball, you don 't reproduce, perform, or adapt that logo -- so there couldn 't be copyright infringement. r n r nBut when you purchase a ball, ...

Comment In: Pursuing a Video Game Masterpiece [Feature - 05/10/2013 - 04:00]

@Ramin Shokrizade r n r ...

@Ramin Shokrizade r n r nThis is slightly off topic but, isn 't fiero what holding the medium back as a mainstream form of entertainment and art Because research continues to indicate a majority of hardcore and causal players are not motivated to play video and computer games by a ...

Comment In: Players are tired of the same old, says Nintendo's Iwata [News - 04/30/2013 - 08:06]

@James Yee r n r ...

@James Yee r n r nI would describe the Wii 's motion controllers as bait, not as a gimmick. r n r nThe Wii successfully appealed to millions of consumers who Nintendo 's competitors had effectively written off. The problem was Nintendo didn 't develop the types of games needed ...

Comment In: New documentary aims to expose sexual harassment in game industry [News - 04/17/2013 - 12:50]

Matthew Calderaz r n r ...

Matthew Calderaz r n r nAgreed. Within the context of the industry, the different segments of the market and each respective audience... both problems may not exist in all cases. And each problem may exist for very different reasons. r n r nHowever, there is one segment of the industry ...

Comment In: Mobile gamers behaviors - where and how often we play mobile games? [Blog - 04/17/2013 - 07:17]

31 percent play in bed ...

31 percent play in bed As a chronic insomniac, I know that 's bad sleep hygiene lol r n r n Games don 't need to be played on huge LCD screen to give a lot of joy. r n r nSerious question: do you know if any research has ...

Comment In: What's in a Game? [Blog - 04/11/2013 - 03:58]

Chris Bateman and Richard Boon ...

Chris Bateman and Richard Boon raised a point in their book 21st Century Game Design which highlighted the problem with how the core and indie development communities have historically defined a game: r n r n In some cases, it seems that this Hardcore / Conquerer play style has been ...

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