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October 24, 2014
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October 24, 2014
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Caio Branco's Blog

 

Bazillian game-designer workink with Educational Games.

Prior experiences: 10 years at the Press and Advertising industry.

Really interested in games as a medium for better education.

 

 

Caio Branco's Comments

Comment In: [News - 09/24/2014 - 06:00]

Yeah, in Brazil we had ...

Yeah, in Brazil we had the Lan Houses as we call 'em, and oh my it was a thing r nIn my city we had hundreds of Counter Strike teams, championships and everything. r nThis was about 10 years ago too, after the CS invasion we had a Korea-like scenario ...

Comment In: [Blog - 09/17/2014 - 11:47]

Thanks for the article r ...

Thanks for the article r n r nAs a Brazillian Game Designer working with remote or distant education. One thing i have found to make a fun edutainment game that engages the student is that the same principles that guide pure entertainment titles, i.e. teaching how to jump, destroy concrete ...

Comment In: [News - 09/15/2014 - 05:49]

As much as i like ...

As much as i like Valve 1 st party games, sometimes they feel a little made by programmers , lacking a little juice , maybe thats what we 'll get

Comment In: [Blog - 09/10/2014 - 01:54]

Bad Taste Exactly Thats how ...

Bad Taste Exactly Thats how i feel too... Maybe Body and social abilities should be like separate sheets on a character, like fighting sheet and social sheet or whatever, but not making the player decide between struggling w/ a weak character vs. know the full history or apreciate little jokes ...

Comment In: [Blog - 09/05/2014 - 03:37]

That subject could be a ...

That subject could be a science if its not yet but essentialy it 's much like a marriage or a music band, especially bands, if anything to blame for great bands ending with break ups it 's the compatibility, commitment and share of interests between the members, and i still ...

Comment In: [News - 08/26/2014 - 04:05]

I felt the game was ...

I felt the game was generic from the go since i watched the trailer, i think mostly because the space theme was alredy been used a lot and they werent bringing anything new to the table, but the game start growing some curiosity in me, more on the gameplay side, ...