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Andreas Ahlborn's Blog

 

I am a full-time Games/Multimedia-programmer for a large german Toy Company since 2007.

In my spare time, I love to play games (a lot), currently Dark Souls 2 & Hearthstone. I have three Sons who are all passionate gamers, too.

 

Member Blogs

Posted by Andreas Ahlborn on Mon, 16 Jun 2014 08:48:00 EDT in
Guccisoft is the maker of successful Games such as: „Fashion`s Greed M“, „Fashion`s Greed XXL“ and „Fashion`s Greed: Overdressing“. The newest Title in the series „Fashion`s Greed: Shoedesigner“ was discussed controversly...


Posted by Andreas Ahlborn on Mon, 31 Mar 2014 01:36:00 EDT in
...and here is why


Posted by Andreas Ahlborn on Thu, 27 Mar 2014 11:06:00 EDT in
Attempt to come up with a Litmustest for Customers if the Monetization model of a game can be considered fair.


Posted by Andreas Ahlborn on Thu, 27 Feb 2014 05:37:00 EST in Business/Marketing, Design
What does it need for the F2P-model to win back some trust of its customers?


Posted by Andreas Ahlborn on Thu, 09 Jan 2014 10:09:00 EST in
Is the average Quality of DLCs going up or what?


Posted by Andreas Ahlborn on Thu, 24 Oct 2013 05:21:00 EDT in Business/Marketing
Reasons why everybody loves to hate on „Beyond:Two Souls“



Andreas Ahlborn's Comments

Comment In: [Blog - 08/21/2014 - 09:03]

At one point maybe these ...

At one point maybe these alpha males and turbo girls were fulfilling a need but not any more. The players of games today are as diverse as ever and we must represent, not the minority, but the actuality of players. r n r nWhile this article makes some valid points ...

Comment In: [News - 08/21/2014 - 11:30]

No reinvention needed. The COD ...

No reinvention needed. The COD audience just wants more of the same. r nBasically you have a fool-proof formula here, any major change of course would only threaten your business. r n r nActivision can learn sth. from the PS4 -success: The majority of Gamers is more intersted in Polish ...

Comment In: [Blog - 08/18/2014 - 05:50]

Your game s hacking mechanics/aesthetics ...

Your game s hacking mechanics/aesthetics look already way more interesting than watchdogs or the ones they used in DX:HR. I am also predicting that this game will be earlier available than an actual consumer OR-version, so maybe its good for you to have a backup-release plan -

Comment In: [Blog - 08/18/2014 - 12:25]

The whole asset pipeline mess ...

The whole asset pipeline mess i 'm seeing for 10 years in all of the 3D Formats, pretty much kept me from ever realistically to try real 3D in one of our games. r n r nWhenever I tried to used Assets that our R D had originally made in ...

Comment In: [Blog - 08/19/2014 - 09:25]

Interesting piece, you describe yourself ...

Interesting piece, you describe yourself as more of a core gamer, so I guess you have an opinion on the fact that monetization seems to leak more and more in that type of gaming. r n r nUbisoft and EA have practically adapted it in all their recent titles, at ...

Comment In: [News - 08/18/2014 - 06:28]

I wonder how any kind ...

I wonder how any kind of progression functions in this game. r n r nI mean basically they are selling Legendary Items upfront, that should be XP-Locked or something to keep it interesting or are they expecting players to grind their way to space- admiral after having sunk hundred of ...