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2013 : A DLC Odysee
by Andreas Ahlborn on 01/09/14 10:09:00 am

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

DLC nowadays is often shunned by the gamer community, because it is believed to be simply cut out of the main game to make a quick buck later.

Last year the debate culminated  when  the infamous „From Ashes“ DLC hit the market.

I just played through the Freedom Cry DLC of Assassins Creed Black Flag and was highly satisfied that it was not only more oft he same (which it was in parts) but explored a whole different subject than the main game (slavery), which only was hinted at in a conversation between Edward Kenway (protagnoist of AC4) and his quartermaster at that time Adéwalé.

Now Adéwalé has gotten his own mini-game and its as good as the main game, in many ways its  a true „expansion“/“add-on“ like we were used in the old days and it tries to adress some things about Slavery that I haven`t seen done before in games. Don`t get me wrong, the writing is not quite at „12 years a Slave“ or „Roots“ Level, but it`s certainly well done.

There is another strong contender for best DLC oft the year : XCOM – Enemy within, which is in many ways superior to the main game.

These kind of DLCs give me hope that game companys are on the right track to deviate from their routine gun-skins, multiplayer-maps DLC that are overpriced and making me feel like being robbed in plain daylight.

With this good track-record of worthwiles DLCs I`m not ashamed to admit that one oft my most excited for new releases of early 2014 is a DLC: „Left Behind“ fort the „Last Of Us“ and I will surely revive my Bioshock-enthusiasm when the second Part of „Burial at Sea“ hits Steam.


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