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September 1, 2014
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Amanda Fitch's Blog

 

I run Amaranth Games, LLC, a game development company founded in 2005. If you would like to know more about our games, visit www.amaranthia.com. Thanks!

 

Amanda Fitch's Comments

Comment In: [Blog - 08/06/2014 - 02:32]

One of my last games ...

One of my last games was episodic. There were four in the series. I discovered that for each new game in the series, sales dropped by 30 upon release. Although subsequent releases were depressing, years later, I find that when a customer now buys episode 1, about 75 of them ...

Comment In: [News - 07/25/2014 - 08:08]

Ken and Roberta Williams - ...

Ken and Roberta Williams - King 's Quest many more adventure games from my childhood. Miyamoto is a close second.

Comment In: [Blog - 01/21/2014 - 09:05]

It would have been horrible ...

It would have been horrible if Sierra had trademarked the word Quest for all adventure game titles. Not a fan of this new King development. r n r nWhether what King did makes sense or not, loose trademark laws make it very easy for them to crush smaller companies who ...

Comment In: [News - 01/21/2014 - 12:51]

Well deserved by a fantastic ...

Well deserved by a fantastic developer. I 've watched Jamie grow his company over the years, and I 'm not surprised. The story of Don 't Starve should also be a reminder to developers that success takes hard work and persistence. Klei 's next game, Invisible Inc., also looks promising.

Comment In: [Blog - 01/10/2014 - 05:45]

I feel like I 'm ...

I feel like I 'm experiencing d j vu... r n r nQuality is more important than ever IF you are attempting to make a style of game for a market that has matured. I come from the indie casual game scene, and this implosion folks are seeing in the ...

Comment In: [Blog - 12/09/2013 - 02:08]

Oh my gosh, I know ...

Oh my gosh, I know how you feel Especially the part where you release a game and the impostor syndrome increases, not decreases. I 've released several games over the years and I always feel extremely down for a week or two after a game launches. Maybe it is worse ...