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Read More: Business
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
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Design
Managing Art when the Design is behind
Managing Art when the Design is behind
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Nevaeh Swaim
Dec 4, 2023
4 Min Read
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Design
Unity Particle Systems!
Unity Particle Systems!
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Trevor Robbins
Dec 4, 2023
4 Min Read
Design
Implementing Gameplay Mechanics: Iterative Development and Design
Implementing Gameplay Mechanics: Iterative Development and Design
Dec 4, 2023
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3 Min Read
Audio
Making a Vocal Synthesizer Sing Nonsense in a Video Game
Making a Vocal Synthesizer Sing Nonsense in a Video Game
Dec 4, 2023
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3 Min Read
Design
Ability for Other Abilities
Ability for Other Abilities
Dec 1, 2023
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4 Min Read
by
Billy Moore
Art
Custom UI bars in Unity (Using Sliders!)
Custom UI bars in Unity (Using Sliders!)
Dec 1, 2023
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4 Min Read
by
Daniel Udelhoven
Design
Quick look at my first Point&Click adventure game
Quick look at my first Point&Click adventure game
Nov 29, 2023
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1 Min Read
by
Bulat Gaineev
Audio
Kinetics and the 12 Tone Approach (The Game Music of Jurassic World Primal Ops: GDC 2023)
Kinetics and the 12 Tone Approach (The Game Music of Jurassic World Primal Ops: GDC 2023)
Nov 27, 2023
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6 Min Read
by
Winifred Phillips
Programming
Three Reasons why I love Orbitect: A retrospective.
Three Reasons why I love Orbitect: A retrospective.
Nov 27, 2023
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10 Min Read
by
Matt Javanshir
Marketing
The Impact of Winter Months on Game Marketing
The Impact of Winter Months on Game Marketing
Nov 27, 2023
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2 Min Read
by
Çağrı Yasin Karakoç
Art
A Ronin's vision — How the dioramas in Lady Ronin are produced?
A Ronin's vision — How the dioramas in Lady Ronin are produced?
Nov 27, 2023
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2 Min Read
by
Thalia Chiquetano
Design
Illuminaria: The First Guatemalan Video Game on Nintendo Switch
Illuminaria: The First Guatemalan Video Game on Nintendo Switch
Nov 27, 2023
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4 Min Read
by
Alhvi Balcárcel
Extended Reality
The VR Industry Can Learn from Filmmaking to Portray Immersion
The VR Industry Can Learn from Filmmaking to Portray Immersion
Nov 27, 2023
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7 Min Read
by
Wesley Herbst
Design
My Journey to Video Game Development
My Journey to Video Game Development
Nov 27, 2023
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4 Min Read
by
Micah Barga
Audio
Audio Implementation Practices to Ease Development Stress
Audio Implementation Practices to Ease Development Stress
Nov 27, 2023
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5 Min Read
by
Elliot Callighan
Design
Assassin's Creed Mirage Codex and the History of Baghdad
Assassin's Creed Mirage Codex and the History of Baghdad
Nov 27, 2023
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1 Min Read
by
Bob Whitaker
Design
How Deus Ex Creates a Believable World
How Deus Ex Creates a Believable World
Nov 27, 2023
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8 Min Read
Programming
Orbitect, Spreadsheets, and JSON
Orbitect, Spreadsheets, and JSON
Nov 27, 2023
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6 Min Read
by
Matt Javanshir
Business
The Sam Altman saga casts a shadow on "ethical" AI
The Sam Altman saga casts a shadow on "ethical" AI
Nov 22, 2023
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2 Min Read
by
Bryant Francis
Programming
Top 5 Gaming Anti-Cheat Solutions To Consider For Your Game In 2024
Top 5 Gaming Anti-Cheat Solutions To Consider For Your Game In 2024
Nov 13, 2023
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4 Min Read
by
Loreta Chilingaryan
Design
What Makes Games Memorable
What Makes Games Memorable
Nov 13, 2023
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8 Min Read
by
Kevin Patel
Design
Shades of progress — Revamping our diorama colors in Dragon Slayers
Shades of progress — Revamping our diorama colors in Dragon Slayers
Nov 13, 2023
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2 Min Read
by
Thalia Chiquetano
Design
Don't Take the Magic Circle So Seriously - Have Some Fun With It, Instead
Don't Take the Magic Circle So Seriously - Have Some Fun With It, Instead
Nov 10, 2023
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5 Min Read
by
Don Everhart
Design
An Odyssey Of Unfinished Projects - How To Never Release A Game And Still Be Happy
An Odyssey Of Unfinished Projects - How To Never Release A Game And Still Be Happy
Nov 10, 2023
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5 Min Read
by
Arik Fletcher
Production
Game Development Canvas - a new method of presenting and managing a game project
Game Development Canvas - a new method of presenting and managing a game project
Nov 10, 2023
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11 Min Read
by
Mateusz Hyla
Programming
Saltando a un tren en movimiento: Llegando al proyecto a media producción como Dev
Saltando a un tren en movimiento: Llegando al proyecto a media producción como Dev
Nov 8, 2023
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4 Min Read
by
Adolfo Rico
Programming
Hopping Onto A Moving Train: Joining A Project at the Midpoint As A Developer
Hopping Onto A Moving Train: Joining A Project at the Midpoint As A Developer
Nov 8, 2023
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4 Min Read
by
Adolfo Rico
Programming
Reimagining co-op — A case study of Journey’s multiplayer gameplay
Reimagining co-op — A case study of Journey’s multiplayer gameplay
Nov 8, 2023
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9 Min Read
by
Rushil Sojitra
Design
Pillars of Making A 5X5 VR Multiplayer Hero Shooter Game and a Strong Community - The Journey of X8
Pillars of Making A 5X5 VR Multiplayer Hero Shooter Game and a Strong Community - The Journey of X8
Nov 8, 2023
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7 Min Read
by
Dax Berg
Design
Preparando el Sprawl: Desarrollando la base de código de Lil’ Guardsman
Preparando el Sprawl: Desarrollando la base de código de Lil’ Guardsman
Nov 7, 2023
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6 Min Read
by
Italo Capasso
Programming
Preparing the Sprawl: On Developing Lil’ Guardsman’s Code Foundation
Preparing the Sprawl: On Developing Lil’ Guardsman’s Code Foundation
Nov 7, 2023
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6 Min Read
by
Italo Capasso
Design
Getting Gamers in the Zone: Understanding Flow
Getting Gamers in the Zone: Understanding Flow
Nov 6, 2023
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4 Min Read
by
George Kachergis
Programming
Making Immersive Games 101: Maintaining the Magic Circle
Making Immersive Games 101: Maintaining the Magic Circle
Nov 6, 2023
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20 Min Read
by
Ali Zandian
Design
Why Horror Is the Hardest Game Genre: Scaring the Design Out of You
Why Horror Is the Hardest Game Genre: Scaring the Design Out of You
Nov 6, 2023
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8 Min Read
by
Josh Bycer
Production
Evolving a studio from single to multi product, learnings from Super Evil Megacorp
Evolving a studio from single to multi product, learnings from Super Evil Megacorp
Nov 3, 2023
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9 Min Read
by
Ian Fielding
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Latest News
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
Jesse Faden in Remedy Entertainment's Control.
Business
Remedy adds Control director Mikael Kasurinen to central management group
Remedy adds Control director Mikael Kasurinen to central management group
by
Justin Carter
Apr 26, 2024
1 Min Read
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Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
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Apr 26, 2024
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Why Doesn't Everyone See the Importance of Preserving Our Past?
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Warren Spector
Apr 26, 2024
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Business
Struggling publisher Thunderful divesting Nordic Game Supply
Struggling publisher Thunderful divesting Nordic Game Supply
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Chris Kerr
Apr 26, 2024
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Murder on Space Station 52 - Paper to Pixel: Making a Scene
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