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  Plymouth College of Art BA (Hons) Game Arts graduate interns with King
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]

Plymouth College of Art BA (Hons) Game Arts graduate Liliana Pita has secured herself an internship role at King, the video game development company responsible for smash hit mobile games such as Candy Crush Saga, Farm Heroes and the upcoming reboot runner game Crash Bandicoot: On the Run!, due for release next year.


King has over 200 titles, with over 271 million active users across the world and has studios in London, Stockholm, Barcelona, Malmo and Berlin. It was acquired by Activision Blizzard in 2016, the company behind the rights to games such as Call of Duty, Guitar Hero and Spyro the Dragon.


Liliana, also known as Lili, said: “I’ve been a big fan of King and their games for many years and it was always a company I wanted to work for when I’d finished my degree. I would check their website for job opportunities and I’d done a lot of networking and events to get me familiar with their culture and to get to know some of their talent.


“I saw that there was a User Interface (UI) Art internship, and I applied straight away even though it was in Barcelona. I did a couple interviews and an art test, but unfortunately came second, but was recommended for the London studio! A couple interviews later and I got a yes! It was a dream come true, I even cried a little!”


“I have learned so much already from the role, with each new task more challenging than the last. As a UI art intern, I help create the visual components through which a player interacts with a game. This could be anything from menus, buttons, leaderboards or icons. I make sure these elements are intuitive, appealing to the eye and make sense in the game. You learn how to work in the game’s style and as a team, bring new experiences to players.


“The team at King have become such a huge inspiration to me, they are so incredibly talented and create such beautiful visuals effortlessly, which is truly inspiring. Everyone on the team is always ready to give me great feedback, which has improved my knowledge of art fundamentals massively.”


Originally from Madeira, Lili came to Plymouth College of Art after struggling to find a game arts course back in Portugal. She attended the college in 2015, leaving in 2019 with a First Class Honours degree in BA (Hons) Game Arts.


“I was unsure as to what I wanted to study exactly until my aunt, who had been living in Plymouth for about two years told me about the college. I didn’t know whether to do illustration, animation or game arts so thought it was best to do the Extended BA degree. This gave me the opportunity to explore different subjects and I decided on Game Arts. I felt this covered my need to create art within illustration and animation and felt the Game Arts course would give me the biggest set of skills to help me fulfill my dream of working in the games industry.


“My advice to anyone trying to get into the industry themselves would be never stop creating art. It’s easy to see your casual part time job as a career path, but think of it as a Plan B for when you’re not successful with applications or interviews. It’s easy to get comfortable and think of it as temporary, but never give up!”


Lecturer on BA (Hons) Game Arts Luke West said: "While studying at Plymouth College of Art Liliana was a hardworking and dedicated student to her practice, exploring a variety of techniques and processes that would benefit her as a game artist. During the third year she was focused on the direction she wanted to go in terms of working in the industry and then took every opportunity in order to succeed. It is with great pleasure to see Liliana take her first steps into working within the entertainment industry."


Globally, the gaming industry is predicted to be worth £140 billion by 2021, with the animation industry estimated to be worth £170 billion. Plymouth College of Art recognises the importance of these industries, and their contribution to the UK economy, which is why Plymouth College of Art is pleased to announce its BA (Hons) Animation & Games programme launching in September 2021, which combines the relevant transferable skills needed for these industries into one course. Find out more about Plymouth College of Art on the website.


You can see Liliana's work on her Artstation profile and on her Instagram page.


For more information please email [email protected] or call Naomi Girdler on 07554 443244.


Plymouth College of Art is a specialist independent Higher Education Institution (HEI) run by artists and designers for artists and designers. Founded in 1856, the College, a Founding Associate of Tate Exchange, offers a range of Undergraduate, Postgraduate and Pre-Degree study across Art, Design and Digital Media – combining over 160 years of history with up-to-the-minute thinking and cutting-edge facilities. Our two city centre campuses are also home to the public Gallery and Fab Lab Plymouth, and we offer a range of short courses, masterclasses, and a programme of Young Arts activities including the College’s decades-old Saturday Arts Club and strong affiliation with the National Saturday Club. In June 2017, Plymouth College of Art was awarded the Social Enterprise Gold Mark by Social Enterprise Mark CIC for its systemic commitment to social enterprise. This is the only internationally available social enterprise accreditation scheme, a hallmark for organisations whose business is primarily to create benefits for people and planet, with a guaranteed commitment to creating positive social change. In 2018 the Higher Education Policy Institute (HEPI) ranked Plymouth College of Art as Fifth of all HEIs in the UK for class equality and widening participation.


More than 2,000 students study at our campuses in the heart of Plymouth. Expert tutors share their expertise, while encouraging students to develop their own creative strengths. We continue to invest heavily in specialist resources and facilities – for digital media and technology, as well as fine art and handcrafted traditions. Our college has strong links with the creative industries and wider community. So our students have the opportunity to connect with a range of artists and potential employers from day one.