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May 29, 2020
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Press Releases
  Inexistence Rebirth Out Today on Steam
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05/22/2020
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

 

16-bit Pixel-art Metroidvania

Keycodes delivered upon reque

Rurey, France –May 22, 2020– Independent games developer Jonathan Brassaud releases his pixel art metroidvania Inexistence Rebirth Steam today.

Inexistence Rebirth is an exploration-focused, side-scroller action RPG inspired by the classics of the 16-bit era. Help Hald save his sister Hania from the claws of Claos and bring balance back to the world.

Originally released in 2016 as Inexistence, the brand new Inexistence Rebirth is more powerful, faster and larger. Graphics and level designs have been redesigned, and new game modes and side quests have been added.

 

Features
  • Many varied places, in a pixel art style worthy of the great hits of the SNES era
  • RPG Elements enabling customize the stats and equipment of heroes, and get new abilities as you go
  • Varied bestiary, with imposing bosses
  • Many annex quests and hidden places
  • Multiple difficulty levels.

Additional Information

 

 

About Jonathan Brassaud

Jonathan Brassaud is a French indie game developer, UI designer and pixel artist based in Montréal, Quebec. He has been working at Ubisoft for 2 years. Being an independent video game developer for over 10 years, his first commercial title was Inexistence.