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July 9, 2020
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Press Releases
  'Into the Radius' Milestone 5 Update is Now Live, Bringing a Huge List of Improvements and New Areas to Explore
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03/26/2020
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Into the Radius is just launched a major update this today that introduces a large variety of game additions and improvements to the Early Access Virtual Reality game currently available on Steam and the Oculus Store. Most notably are new areas to explore, an improved tutorial, additional bullet physics, more places for players to climb up and over, as well as new shelters scattered around the Radius which provide players with a safe place to rest and prepare for the remainder of their journey (full details listed below).

Into the Radius Milestone 5 - What’s New?: https://youtu.be/O7I3uesbfDw

CM Games have also published a detailed update to their roadmap, giving players following development more details about the game’s Early Access status. The update also shares some fantastic videos created by Ben Plays VR, Ross Senpai, and Maciej Pancerny as they journey through the Radius. 

Press and Influencers can grab an Early Access Key here: https://forms.gle/rbyYdjHkoivog3oi9

Here’s everything new coming in Milestone Update 5:

 

  • New tutorial, even veteran players are advised to complete it because it explains new and changed mechanics
  • Updated map with new areas to explore
  • Doors and Drawers are fully interactable now, along with lots of junk items to throw around
  • Stealth has been revamped, giving monsters a reaction delay that is increased by how well hidden you are
  • Shooting enemies now have to reload
  • New handheld Map containing mission info, collected tape recordings and more
  • General UI improvements, menus are interactable with fingers
  • Improved object inspection / interaction UI
  • Improved climbing mechanic
  • Mission Computer offers multiple missions to select from
  • Improved projectile physics (Ricochet, Material penetration, Bullet drop distance) Different calibers have different properties: 9mm is less ricochet prone that 7.62x39, so use it in CQB
  • New Anomaly & Artifact distribution, now Anomalies will often appear in cluster mazes with artifacts in the middle
  • New way to heal - Injector, bought from shop, slowly regenerates health
  • New weapons: Kedr SMG with 2 types of mag, SKS-Norinko Carbine it accepts AKM mag long and short version
  • New ammo type for 12x70 shotgun - bullet, flies longer has better penetration, accuracy at range
  • New Artifact type - Steps
Platforms: HTC Vive, Oculus Rift, Oculus (online store), Viveport store (coming soon), Valve Index, Windows Mixed Reality, Oculus Quest (with link).

Where to follow Into the Radius VR: 

Website: http://into-the-radius.com/

Press Kit: http://into-the-radius.com/press/

Press kit files (downloadable here)

Facebook: https://www.facebook.com/IntotheRadius/

Twitter: https://twitter.com/intotheradius

Twitch: https://www.twitch.tv/intotheradius

Join the Discord Server! https://discord.gg/6pZ3CsQ

About CM Games:

CM Games (Creative Mobile) is an independent game developer and pThat's ublisher based in Tallinn, Estonia. Founded in 2010, the company defined a new genre of mobile games and evolved into an internationally recognized studio. Games published by Creative Mobile have been enjoyed by over 350 million players worldwide, and the company continues to reinvent itself and expand into new genres and platforms.

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