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March 28, 2020
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  "The Hamburg Games Conference 2020 will focus on digital revenue models and games sales 2.0”
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02/17/2020
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

 

Hamburg, February 17, 2020: Program highlights and top speakers of the Hamburg Games Conference 2020

 

With Dr. Carsten Brosda, Hamburg's Senator for Culture, inaugurating the eleventh Hamburg Games Conference on 27 February, the three halls of the Zeise cinema will be the venue for lectures on the challenges and opportunities for digital revenue models for games, panels with top-class speakers and an attractive supporting program:

 

Speakers from established games companies such as Wooga, Rockfish Games, Daedalic, Azerion, Cornfox & Bros, Raw Fury, FDG Entertainment, Thunderful Publishing, Axel Springer, Rocket Beans, PietSmiet and The CodingMonkeys will share their knowledge on the topic of "Digital revenue models in games - how games developers will earn money with their content in the future".

 

All information about the program as well as tickets can be found at www.gamesconference.com

Opening speech from Dr. Carsten Brosda, Hamburg's Senator for Culture

Copyright: Bertold Fabricius

 

We are very pleased that Dr. Carsten Brosda, Hamburg's Senator for Culture - together with the organizers Dr. Ralph Oliver Graef and Dr. Christian Rauda as well as Dennis Schoubye from gamecity:Hamburg - will personally inaugurate the 11th Hamburg Games Conference. The Hamburg Senator for Culture's greetings at 10:30 a.m. underlines the importance of the Hamburg Games Conference for the digital industry and emphasizes the importance of games as a cultural asset over and their economic relevance for the region.

 

Michael Schade (CEO Rockfish Games), keynote speaker

 

Michael Schade, CEO and Co-Founder at the Hamburg based studio Rockfish Games, gives the keynote at Hamburg Games Conference 2020: With more than 20 years of experience in the industry Schade delivers his insights on how to be successful on the games market – from funding to developing to selling a game.

 

Apple Arcade: The next big hit for mobile developers?

 

In fall 2019 Apple launched Apple Arcade, a new subscription service that differs widely from the established rules of mobile gaming – the games work offline and contain no ads or micro transactions. Sounds great for players, but is it also a sustainable business model for developers?

 

100 million new players by 2030: Games in onboard entertainment

 

Onboard entertainment is well established on (long distance) flights – and will become an important feature of electric cars in the foreseeable future. Tesla already has a number of games implemented, while plenty of other car manufacturers are working on similar solutions for their onboard entertainment. This panel is dedicated to this exciting new market segment.

 

 

Please find our official trailer of the Hamburg Games Conference here:

https://youtu.be/PIQfcvpntyI

 

https://www.facebook.com/GamesConference/

https://twitter.com/hamburg_games

www.gamesconference.com

 

The Hamburg Games Conference is hosted by GRAEF Rechtsanwälte in cooperation with gamecity:Hamburg and organized by Super Crowd Entertainment.

Tickets for the Hamburg Games Conference are available at Eventbrite: http://bit.ly/HGC2020-TICKETS

 

If you purchase an “All Access” ticket, you get access to the Conference’s Business Area, Expo, Streaming Area, Catering and the Gamecity Treff.

 

If you purchase an “Essential” ticket, you get access to Talks, Expo and Streaming Area, but you have to get an additional ticket for the Gamecity Treff.

Gamecity Treff meets Hamburg Games Conference 2020

 

gamecity:Hamburg invites you to the first Gamecity Treff in 2020 on February 27. Our networking event follows the Hamburg Games Conference and starts with one hour of Pitch and Match. At the Gamecity Treff, you can meet Hamburg’s finest games industry people and have in-depth discussions about the topics you learned today while enjoying cold drinks and delicious snacks.

 

After registering for the Gamecity Treff, all participants will have access to the Pitch and Match platform in good time, and can plan meetings prior to the networking event.

The Gamecity Treff is supported by our sponsor InnoGames and Bytro Labs.

 

Tickets: https://gamecitytreff2020.eventbrite.de

Program Gamecity Treff on February 27:

 

4:45 p.m.  Admission Pitch and Match

5:00 p.m.  Pitch and Match

5:30 p.m.  Admission Gamecity Treff - Networking with delicious snacks and drinks

6.30 p.m.  Welcome & industry news by Dennis Schoubye, Project Lead gamecity:Hamburg together with InnoGames and Bytro Labs

11:00 p.m. End of the event

Information about Pitch and Match

If you register for the Gamecity Treff on February 27, you will receive access to the Pitch and Match meeting system in good time before the day of the event.

The email you use to register with Eventbrite will also be used by Pitch and Match.

As soon as the Pitch and Match goes live, you will receive your personal access to the matching system. There you can use a total of four time-slots of 15 minutes each and make requests to other participants for meetings on-site.