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February 26, 2020
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Press Releases
  Hyperspeed Brick Breaker Without a Paddle ‘Drawkanoid’ Launches January 21st on Steam
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

A beautiful, innovative twist on brick breaking with lightning fast action, colourful explosions and ludicrous power-ups, Drawkanoid goes live on Steam next week. 

>From Capetonian developer QCF Design, Drawkanoid reinvigorates the classic Arkanoid spirit by taking the boring paddle out of good ‘ol brick-smashing action and pushing it to the extreme with neon visuals, hyperspeed action and multiple game modes.

Drawkanoid Teaser Trailer

Drawkanoid gives players the freedom to draw their own temporal paddle, testing your ninja-like reflexes as you strategically blast off a supersonic ball that shatters everything into explosion-filled eye candy. Bullet time lets players tactically deploy various power-ups and score huge combos, gradually accelerating the speed to increase the challenge. Drawkanoid features multiple game modes, including a tension-mounting race against the clock in Countdown, and a Zen mode to completely zone out in as you groove to trance-inducing chiptunes while therapeutically smashing neon bricks into kaleidoscopic patterns.

Drawkanoid won NGDC Season III Game of the Year award in 2019 and was an IndieCade 2018 finalist.

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Official website:



About QCF Design

Founded in 2007, QCF is an indie developer based in Cape Town, South Africa. The team is mostly known for their critically acclaimed roguelike puzzle game Desktop Dungeons, but has worked on everything from pull-out board games for magazines to educational content for the World Bank Institute. For more information, visit: or follow the developer on @QCFdesign or @dislekcia.