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January 21, 2020
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Press Releases
  Glide through the forest and chase down your prey as the nimble Sugar Glider
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

MONTREAL, July 18, 2019 — Step into your very own wildlife documentary and glide through nature in AWAY’s new Gliding Prototype. Playing as the Sugar Glider, embark on a frantic chase through the forest, canyons, and caverns as you hunt down your prey.


Launching on Steam today, AWAY’s new prototype showcases the game’s gliding mechanics as well as its stunning environments and atmospheric soundtrack. It also features a few easter eggs, giving you a sneak peek of what it’s like to play as other animals in the wild. Look out for them in the 'Exploration Mode' section at the end of the game!


The prototype release comes as AWAY enters the last week of its Kickstarter campaign. The campaign was 100% funded on its first day and has since raised over $100,000 CAD.


AWAY: The Survival Series is set to release on PC and PS4 in Q1 2020.





Breaking Walls is an independent game studio founded by industry veterans in Montréal, Canada. With decades of experience working on AAA titles such as Assassin's Creed, Prince of Persia, and Far Cry, our team has spent the last three years developing AWAY: The Survival Series.