Announcing "Military Operations: Benchmark"
Released on Steam
Netherlands – June 21th, 2018
This Benchmark application provides the first public preview of the engine used to develop the upcoming "Military Operations" WW2, Realtime Operational Wargame.
It features an unprecedented 50000 individual troops and up to 10000 units, deployed over an 30000 Km2 (12000 mi2) area.
Roam the globe, browse through the historical correct Order Of Battle, zoom in on the engaging French and German forces during the 1940 Blitzkrieg.
The benchmark can profile your system to determine its capability to run the MilOps Wargame. The resulting score is added to a Steam leader-board.
It also allows the user to freely roam the planet, zoom-in from orbit to ground-level and interact with units and troops.
MilOps Realtime Operational Wargame:
MilOps is a daring new approach to strategy gaming. The emergent flow of thousands of individual units interacting, provides a unique gameplay experience.
The hierarchy based UI and command controls provide an intuitive interface that allows the player to draw orders directly in the 3D environment.
This recent blog post on our website reveals more details about
The "Metis" simulation technology:
The Metis engine was developed to enable efficient use of the GPU for simulation and gameplay purposes rather than graphics only.
Its application of the professional OpenCL GPU solution to implement an ECS (Entity Component System) based engine, allows flexible and efficient unlocking of the GPU's power for generic processing and game logic. This enables huge amounts of fully simulated agents on average game systems.
"Military Operations", the company
We are a independent game developer based in the Netherlands.
The company was specifically founded to develop the Military Operations Wargaming platform. Its mission is to approach WW2 from a simulation point of view with an emphasis on realism rather then visual splendour.
Its founders have a background in scientific simulations, the automotive and defense industries and game technology development.