Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 20, 2022
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 Skyrim  Development Tools To Go Public

Skyrim Development Tools To Go Public

December 1, 2011 | By Tom Curtis

December 1, 2011 | By Tom Curtis
More: Console/PC, Programming, Design

Those interested in tinkering with the tools used to make Bethesda's just-released Elder Scrolls V: Skyrim will soon have the opportunity, as the company says it will make these available to the public next month.

As noted on Bethesda's blog, the game's official "Creation Kit" will become available for PC users in January 2012, alongside a Bethesda-organized Wiki intended to help modders become familiar with the new toolset.

In addition, the Creation Kit will include support for Valve Software's Steam Workshop, making Skyrim the second game to support the service after Team Fortress 2.

The Steam Workshop will help users mange their in-game mods within Steam itself -- modders will be able to upload their creations to the service, after which other users can browse, rate, and flag mods for download using any web-enabled device.

When players boot up Skyrim on their PC, Steam Workshop will automatically install any flagged mods, without the need to go to external websites. Of course, Bethesda says users can continue to use the existing sites if they prefer.

In addition, Bethesda promised to release a small update to the game to fix issues introduced with this week's 1.2 patch, with further updates to Skyrim to come "after the holidays."

Related Jobs

ClassDojo — San Francisco - Remotely, California, United States

Senior Game Engineer
Remedy Entertainment
Remedy Entertainment — Helsinki Metropolitan Area, Finland

Senior DevOps Engineer
Build a Rocket Boy Games
Build a Rocket Boy Games — Edinburgh, Scotland, United Kingdom

Lead Graphics Programmer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States

Senior Level / Mission Designer

Loading Comments

loader image